id like to test it too
Version 1.17 Changes
Removed player name from left of command bar - prevents command bar overrunning onto a second row
Added last attack results to command bar info
Added show territory names feature
Fixed fortify bug for boards which allow fortification via 'connected' territories
Fixed fortify fug preventing fortification across bordering territories
Added code to prevent accidental selection of the text in the player info bar
Place some units, then click Undo All, the number of units placed count now resets to 0
Fixed bug where territory highlighting did not work when clicking on continent names in continents popup
Added ethnic and Dodes to the testers list thanks.
tom wrote:OK fair comment - these things are pretty easy to fix.
Re: the toolbar buttons on the top right - is the order proposed by weathertop the general consensus?
I agree with weathertop's suggestion though I think History should be first. I'm guessing more players use that than the Board Explorer.
For window popups, can the button toggle the window? For example, when I click on "Cards" I normally leave my cursor over the "Cards" button so would be very easy to just use that button to make the popup appear and disappear using that button.
I know this is little but when attacking territories the units lost bubble should be "-X." Right now it's just showing "X."
AttilaTheHun wrote:tom wrote:OK fair comment - these things are pretty easy to fix.
Re: the toolbar buttons on the top right - is the order proposed by weathertop the general consensus?
I agree with weathertop's suggestion though I think History should be first. I'm guessing more players use that than the Board Explorer.
I would also prefer History first.
Something goofy is going on with the way that the beta player fills in the territories on single-layer maps. It looks like it expands the fill area by an extra pixel.
So far no real issues on a Mac/Safari with Beta player that I have seen. I am not in love with the way refresh works since you can not tell if 1) the player just did not refresh or 2) if the opponent simply has not done anything yet.
Other then that it seldom seems to tell the correct # of cards available in a certain round but that was the case many times in the old player as well.
Hope the feedback is useful.
tom wrote:OK fair comment - these things are pretty easy to fix.
Re: the toolbar buttons on the top right - is the order proposed by weathertop the general consensus?
I would vote History then Board Explorer. That way Board Explorer is next to Territories and Continents
Dodes wrote:So far no real issues on a Mac/Safari with Beta player that I have seen. I am not in love with the way refresh works since you can not tell if 1) the player just did not refresh or 2) if the opponent simply has not done anything yet.
Thanks for the feedback. How would you prefer it to work?
Raptor wrote:tom wrote:OK fair comment - these things are pretty easy to fix.
Re: the toolbar buttons on the top right - is the order proposed by weathertop the general consensus?
I would vote History then Board Explorer. That way Board Explorer is next to Territories and Continents
I second this suggestion.
Using the Shortcut of A during attack breaks things results in the attack actually going through but the Attack window remains and the Fortify window does not (until a refresh). Game: http://www.wargear.net/games/playerjs/148273
*edit* It's T or A and also if you click the button, not just the shortcut.
*edit2* And appears to even be '3' when attacking a Neutral with 0 units in it.
Simultaneous Territory Selection, all territories are numbered '1' rather than in the order they are selected.
Also, once you click Apply, an Error "All empty territories must be selected" even though all are selected (I see all as selected and even the count in the upper left is down to 0), only thing remaining are Neutrals that are unselectable.
Yertle wrote:Using the Shortcut of A during attack breaks things results in the attack actually going through but the Attack window remains and the Fortify window does not (until a refresh). Game: http://www.wargear.net/games/playerjs/148273
*edit* It's T or A and also if you click the button, not just the shortcut.
*edit2* And appears to even be '3' when attacking a Neutral with 0 units in it.
saw this too on a couple boards.
I've noticed that when I first open the cards window, the first card I click on doesn't register, and I have to click on it again. For example, if I have A, A, B, B, A cards showing, the first A for which I click the "trade" button I have to click a second time. It's a small thing, but hopefully also a small fix!
So this is happening...
Micro Mission in Flash Player
Micro Mission in Beta Player
Yes, I figured out how to do this all by myself!
RiskyBack wrote:So this is happening...
(Pictures here)
Yes, I figured out how to do this all by myself!
Similar problem with Go-Geared.
I've been experiencing stall-out in the beta player the past two days. When I make an attack, nothing happens -- it just stalls on the attack pop-up window. I have to load the flash player to get things working again. Has happened on these games:
Kjeld wrote:I've been experiencing stall-out in the beta player the past two days. When I make an attack, nothing happens -- it just stalls on the attack pop-up window. I have to load the flash player to get things working again. Has happened on these games:
If refreshing the Player did not help it would be helpful if you could leave it in the stalled state so I can take a look.
RiskyBack wrote:So this is happening...
Micro Mission in Flash Player
Micro Mission in Beta Player
Yes, I figured out how to do this all by myself!
Should be fixed now for Micro Mission.