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  1. #121 / 241
    Commander In Chief tom tom is offline now
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    AttilaTheHun wrote:

    Any thoughts on when the History will be available in the new Player?

    This will be a while - I've not really started on it yet.


  2. #122 / 241
    Commander In Chief tom tom is offline now
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    weathertop wrote:
    Kjeld wrote:

    I have been unable to do anything in the fortify phase using the Beta player (same problem for every one of my active games), though had no problem what so ever when I switched to the Flash player.

    FF 11.0/XP

    ditto

    I can't reproduce this. Does reloading the player help? If not can someone leave their game in the Fortify phase and post a link here?

     


  3. #123 / 241
    Enginerd weathertop
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    no, refreshing does not fix it. i'll make some moves and leave a couple in the fortify phase here in a few mins.

    edit - hmmm it seems to be working for the moment. i'll get back to you on this one.

    I'm a man.
    But I can change,
    if I have to,
    I guess...
    Edited Thu 26th Apr 15:21 [history]

  4. #124 / 241
    Enginerd weathertop
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    am seeing some fill issues on Kjeld's Total Wargear board: http://www.wargear.net/games/playerjs/145544

    also seeing fill issues on Cramchackle's War board: http://www.wargear.net/games/playerjs/147334

    am seeing a missing piece of code that limits the amount of transfers to a conquered territory if there's a max limit on said territory (http://www.wargear.net/games/playerjs/145155). it's allowing me to try to fill a plant with more than it can hold and then throws an error that i can't do that. needs to limit my choice to what's actually available.

    I'm a man.
    But I can change,
    if I have to,
    I guess...
    Edited Thu 26th Apr 15:28 [history]

  5. #125 / 241
    Enginerd weathertop
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    cards are listed in the info pane by A,B,C; but with the card window open it's still arranged in collected order.

    and matching set doesn't turn the card button green.

    I'm a man.
    But I can change,
    if I have to,
    I guess...
    Edited Thu 26th Apr 15:26 [history]

  6. #126 / 241
    Premium Member Kjeld
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    tom wrote:
    weathertop wrote:
    Kjeld wrote:

    I have been unable to do anything in the fortify phase using the Beta player (same problem for every one of my active games), though had no problem what so ever when I switched to the Flash player.

    FF 11.0/XP

    ditto

    I can't reproduce this. Does reloading the player help? If not can someone leave their game in the Fortify phase and post a link here?

     

    This game: http://www.wargear.net/games/playerjs/146382


  7. #127 / 241
    Standard Member RiskyBack
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    I am not a huge fan of how everything looks like it is just another turn.  Right now I feel as if playing the new interface is hindering me vs people vs the old  interface.  I may be the only persona that feels that way, but I am taking turns with the old interface when I care about the outcome (might win) much more often than when it is a a standard "turn" or when I am just trying to progress the game.  At this stage I see that as a fault in the player when I would normally think of it as a fault in my play.  Oh, I think we should term this "Not Risky" or NR Play.

    P.S..  I kidding about that last part but I'm totally serious about the other stuff.

    If wars were won by arithmetic
    We'd be ruled by the mathematicians

  8. #128 / 241
    Commander In Chief tom tom is offline now
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    RiskyBack wrote:

    I am not a huge fan of how everything looks like it is just another turn.  

    Not sure what you mean by this Risky?


  9. #129 / 241
    Enginerd weathertop
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    weathertop wrote:

    cards are listed in the info pane by A,B,C; but with the card window open it's still arranged in collected order.

    and matching set doesn't turn the card button green.

    noticed today that the blue coloring of the cards button turns back to its normal blackish coloring when there's a set..

    I'm a man.
    But I can change,
    if I have to,
    I guess...

  10. #130 / 241
    Enginerd weathertop
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    tom wrote:
    weathertop wrote:
    Kjeld wrote:

    I have been unable to do anything in the fortify phase using the Beta player (same problem for every one of my active games), though had no problem what so ever when I switched to the Flash player.

    FF 11.0/XP

    ditto

    I can't reproduce this. Does reloading the player help? If not can someone leave their game in the Fortify phase and post a link here?

     

    here's a released board where i have been able to fortify 2/3, but can't fortify the third time: http://www.wargear.net/games/playerjs/144477

    here's a released board where i can't fortify at all:
    http://www.wargear.net/games/playerjs/146888

    here's a couple DEV boards i can't fortify at all:
    http://www.wargear.net/games/playerjs/142463
    http://www.wargear.net/games/playerjs/144170


    not sure why i can fortify on some and not others.

    let me know when you look at it so i can complete my turn, thx

    I'm a man.
    But I can change,
    if I have to,
    I guess...
    Edited Fri 27th Apr 10:58 [history]

  11. #131 / 241
    Commander In Chief tom tom is offline now
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    Kjeld wrote:

    This game: http://www.wargear.net/games/playerjs/146382

    Thanks - it was a bug specific to boards with fortify to connected territories enabled. You can go ahead and take your turn now.


  12. #132 / 241
    Commander In Chief tom tom is offline now
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    weathertop wrote:

    here's one where i have been able to fortify 2/3, but can't fortify the third time: http://www.wargear.net/games/playerjs/144477


    let me know when you look at it so i can complete my turn

    Thanks - I've got a backup of the game state so you can go ahead and take your turn.


  13. #133 / 241
    Enginerd weathertop
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    with the toolbar in the upper right, can we reorder them to make a bit more sense from a usability standpoint?

    assuming refresh and help stay where they are - board explorer is one of the more likely reasons to use the toolbar, so should be first, followed by history (tho these two could likely be swapped). territories and continents should be next to each other, followed by rules. luck should be last.

    I'm a man.
    But I can change,
    if I have to,
    I guess...

  14. #134 / 241
    Standard Member RiskyBack
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    tom wrote:
    RiskyBack wrote:

    I am not a huge fan of how everything looks like it is just another turn.  

    Not sure what you mean by this Risky?

    Yeah, I don't know how to describe it because I think it's more of a feeling (when I hear that old song they used to play).  The blue or pink color change for the cards doesn't seem as dramatic as the change to the Green from the old player.  I end up missing cards when I have a match because the blue telling me that I have a set looks like it's just regular.  Yes, I understand that it's because this is new and I'm not used to it, but it's been a week and I'm still having this issue.  It may be because I fear change and maybe nobody else is having this problem, but that is part of my feedback.

    If wars were won by arithmetic
    We'd be ruled by the mathematicians

  15. #135 / 241
    Premium Member Kjeld
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    RiskyBack wrote:
    tom wrote:
    RiskyBack wrote:

    I am not a huge fan of how everything looks like it is just another turn.  

    Not sure what you mean by this Risky?

    Yeah, I don't know how to describe it because I think it's more of a feeling (when I hear that old song they used to play).  The blue or pink color change for the cards doesn't seem as dramatic as the change to the Green from the old player.  I end up missing cards when I have a match because the blue telling me that I have a set looks like it's just regular.  Yes, I understand that it's because this is new and I'm not used to it, but it's been a week and I'm still having this issue.  It may be because I fear change and maybe nobody else is having this problem, but that is part of my feedback.

    In general I agree with Risky that the new interface doesn't "pop" the same way that the flash player did (which I guess is why it's called "flash"!). It's small little things like the particular shade of pink or blue, but it makes a difference in the overall look of it. I think one fairly easy adjustment would be to increase the contrast on some of the elements. For example, the play buttons at the top could have a higher contrast between the background gray and the type-face. I think going back to the flash-player style of a lighter gray button and a solid black text might work best (to contrast with the dark gray background of the site).


  16. #136 / 241
    Premium Member Yertle
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    Give it a drop shadow :)


  17. #137 / 241
    Shelley, not Moore Ozyman
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    Needs more lens flare!


  18. #138 / 241
    Hey....Nice Marmot BorisTheFrugal
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    I love lamp!!


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    If you need someone to test on Mac / Safari I can do that.  Let me know.


  20. #140 / 241
    Commander In Chief tom tom is offline now
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    OK fair comment - these things are pretty easy to fix.

    Re: the toolbar buttons on the top right - is the order proposed by weathertop the general consensus?


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