Hey Ozy!
Thanks so much for making such kick-ass games, especially Invention II. You've brought so much happiness and fun to our gang of gamers!
Question - have you ever thought about making an Invention III? That would be so cool!
Thanks so much for your time,
-General Biosis
In that risk game, that's fine, we'll either let him terminate as well when we give him everything we got or if he doesn't we'll take him out and terminate it.
Ozyman that Risk game with vojinsek is going nowhere, although I don't care for alliances how about we both attack to force him to vote for termination as we both have.
Hey Ozyman, I'm playing the barbarians scenario in the invention game and I have a question for you. Will I win the game if I conquer all 4 capital cities?
I have 2 capitals and I can easily take the other 2. There are 5 player in the game and none of them have taken a capital city so they wont be eliminated if I take a neutral capital. That's why I'm wondering if I'll have to eliminate them even if I take the capitals or if I will automatically win once I've captured all the capital cities. Thanks in advance.
Love the game.
Ozyman, would you please take a look at your Rules for Lego Factory. I think (and I hope you will enlighten me if I am wrong) that you have to have TWO complete paths (not one) before you attempt to win. This is the second time I messed up and tried to win with only one path and when I use one of my "wall" bricks to capture the gun, I then cannot transfer from the armory. I think I need to have TWO wall bricks in place so that after I capture the gun I still have a completed path across so that I can then transfer and the go back to attack and win. I think the rules should reflect this. I think the rules should also mention that you cannot begin your winning attack with less than two attacks and a transfer available or you can create a "cats" game. All this said... I really like the game. Just want the rules clear. Oh, and if I had my way... more pieces would come down the chute. RT