135 Open Daily games
0 Open Realtime games

Amidon37 Amidon37 is offline now
Rank General General
Membership Type Premium
Player #2254
Joined WarGear 26th Feb 2010
Last Visit 18th May 2021 10:14
Country United States
Championship Points 605 (#3)
Global Ranking Score 1682 (#274)
Monthly Score 1140
Team Score 1812
H Rating 73%
Average turn time 9 hours 29m
Boots (last 30 days) 0 boots
Win Streak (Best) 0 (12)
Elimination Streak (Best) 0 (23)
Forum Activity View Active Threads

Amidon37's Achievements

  • Marine (Play 1000 Public Games)
  • Competent (Win 500 Public Games)
  • Team Specialist (Play 100 Public Team Games)
  • Got Your Back (Win 10 Public Team Games)
  • Designer (Release one board)
  • Wordsmith (Post 1000 comments on the discussion board)
  • Explorer (Play games on 50 different boards)
  • Elder (Had an account for > 3 years)
  • Friend of the People (Friended by 25 Players)
  • Not Feeling the Love (Enemy of a Player)
  • Unstoppable (Eliminate 20 players in succession)
  • Mega Winstreak (Win 10 games in succession)
  • The Fog (Played a game on a Foggy Map)
  • Fogged Up (Played a game on every Fog Type)
  • Detective (Won a game on a Foggy Map)
  • Lighthouse Keeper (Won a game on every Fog Type)
  • Tournament Knight (Joined Tournament)
  • Tournament Champion (Won Tournament)
  • Tournament Team Champion (Won Team Tournament)
  • Critic (Rate 10 boards)
  • Investor (Become a Premium Member)
  • ICU (Upload profile picture)
  • Quick Thinker (Played a Realtime game)
  • Fischer Price (Played a Fischer Clock game)
  • In The Points (Scored a Championship Point)

Amidon37's Trophy Cabinet



Profile

Some (old) Forum Discussions I like: (10-13)

Strategy:
http://www.wargear.net/forum/showthread/752/Vision
http://www.wargear.net/forum/showthread/1027/These_strategies_may_be_useful
http://www.wargear.net/forum/showthread/685/4_things_I_have_learned
http://www.wargear.net/forum/showthread/1325/6_cards
http://www.wargear.net/forum/showthread/1859/Card_cashing_after_eliminating_an_opponent

Fun:
http://www.wargear.net/forum/showthread/863/PC_Games
http://www.wargear.net/forum/showthread/1395/Life_will_never_be_the_same
http://www.wargear.net/forum/showthread/683/Old_People
http://www.wargear.net/forum/showthread/1578/Goodbye
http://www.wargear.net/forum/showthread/2193/Dungeons_amp;_Dragons_Disagreement
http://www.wargear.net/forum/showthread/1897/How_many_games

Board Design:
http://www.wargear.net/forum/showthread/1814/Riddle_me_this_Whats_a_Factory__(Tutorial_Forum)
http://www.wargear.net/forum/showthread/1491/Elimination_bonus_of_cards


My Boards:
http://www.wargear.net/forum/showthread/1420/Octagon
http://www.wargear.net/forum/showthread/1959/Gunslinger_change


Amidon37's Wall

Pages:   1234   (4 in total)
7th Jun 2010 23:49
Message from StepOnMe
So what did you think of the Discus game? I was worried we'd stalemate, but we never did. I found myself still strategizing to the very end.
#9 of 69
26th May 2010 15:10
Message from StepOnMe
Thanks for your thoughts. I'm currently working on adjusting some of the stuff you suggested, but here are my thoughts on them. #1 - Done deal, though I'm still not quite sure how much is too much or too little. So I may just keep adjusting as I go. #2 - I'm going to keep the fog setting as is, but I'll allow it to be changed by whoever creates a game. #3 - I'm not so sure about the unlimited attacks, though. My idea behind having 3 was based on the movie TRON, and I'm worried that if I make it unlimited players could sweep through without giving the other players a chance to play at all. #4 - As for the overlapping bonus structure, I've already created a hordes-style system for the rings, which should have been enabled during your guys' games. I was told putting any more bonuses than I already had was unnecessary and would probably be overwhelming, but I'll keep your idea in mind in case more bonuses are needed. #5 - I'll definitely adjust the artillery attacks. Those are still new to me, so I wasn't quite sure what else I could do with them especially to make them more appealing to use. #6 - Again, same idea behind #3 in that I'm afraid if I make the outter rings weaker by putting fewer starting units in them, a player will be able to plow through another player's rings (especially with unlimited attacks) and eliminate them before he/she has a chance to play. I may play around with this some more and see what works. Thanks again for your suggestions. I'll have these adjustments done later today if you're interested in starting another game.
#8 of 69
22nd May 2010 22:15
Message from StepOnMe
OK. So what's happening in your current game? Are you guys thinking the number of attacks need to go back to 3 or just have fewer starting units?
#7 of 69
21st May 2010 17:46
Message from StepOnMe
Awesome. Thank you. I'll hold off on making any more changes (with the exception of the background image b/c that definitely needs work) until that game finishes or you guys say otherwise. :)
#6 of 69
20th May 2010 17:13
Message from StepOnMe
Hey, I made some modifications to the Disc Wars board since I saw some of the comments in your guys' game. Some of the changes I made are: the history should now be shown, the card scale fluctuates, fewer units & a few smaller bonuses. Let me know if you guys want to restart or anything. Thanks again for helping test it out. I'm almost to the point where I just want to chunk it because I can't get it the way I have it in my head. :/
#5 of 69
2nd May 2010 16:44
Message from Alpha
Catching you in eliminations, I am one below.
#4 of 69
15th Apr 2010 18:40
Message from Full Force Fugee
Just read your post regarding age. I'm 54.75yrs and really enjoy the site!
#3 of 69
15th Apr 2010 00:54
Message from wrench_monkey
wow, yer getting pretty highly ranked. I just popped up above 1000.
#2 of 69
8th Apr 2010 16:08
Message from legonate
dad, i have a .gif photo
#1 of 69
Pages:   1234   (4 in total)