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Board DescriptionGearsweeper: Boxes Boooooom! Gears are Capital Cities, if you take control of a Capital and end up losing all of your Capitals then you are eliminated! +1 bonus is collected for holding a square consisting of 4 territories. Borders are any one space in any direction, including diagonal! Eliminations of players results in captured cards, 5 troop bonus, and assimilation of approximately 75% of the player's units (if eliminated via Capital City)! 25 troops are allowed in Reserve and unlimited cards can be held. Thanks! =Yertle Gameplay Settings
Team Settings
Cards
Bonuses, Limits and Dice
Initial Setup
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Board DescriptionGearsweeper: Duel Boooooom! 1vs1 Duel! Gear is a Capital City, if you take control of the Capital and end up losing it then you are eliminated! +1 bonus is collected Hordes! style (own a territory and all bordering territories), Capital City is worth +6. Borders are one space up, down, left, and right. 25 troops are allowed in Reserve and unlimited cards can be held. 1 Fortify with Return to Attack On. Thanks! =Yertle Gameplay Settings
Team Settings
Cards
Bonuses, Limits and Dice
Initial Setup
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Board DescriptionGearsweeper: Proximity Boooooom! Gears are Capital Cities, if you take control of a Capital and end up losing all of your Capitals then you are eliminated! +1 bonus is collected for holding a Gear territory or a territory that touches a Gear territory. Borders are any one space in any direction, including diagonal! Gear territories have additional one-way borders to one space beyond all touching territories! Gear territories also have a +2 attack modifier to touching territories and a +1 attack modifier to the territories one space beyond all touching territories. Eliminations of players results in captured cards, 5 troop bonus, and assimilation of approximately 75% of the player's units (if eliminated via Capital City)! 25 troops are allowed in Reserve and unlimited cards can be held. Thanks! =Yertle Gameplay Settings
Team Settings
Cards
Bonuses, Limits and Dice
Initial Setup
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Board DescriptionGearsweeper: Remix Boooooom! Gears are Capital Cities, if you take control of a Capital and end up losing all of your Capitals then you are eliminated! +1 bonus is collected Hordes! style (own a territory and all bordering territories). Borders are one space up, down, left, and right. Eliminations of players results in captured cards, 5 troop bonus, and assimilation of approximately 75% of the player's units (if eliminated via Capital City)! 25 troops are allowed in Reserve and unlimited cards can be held. Starting Scenario (only 4 players allowed) and Capital City layout are different from original Gearsweeper board. Thanks! =Yertle Gameplay Settings
Team Settings
Cards
Bonuses, Limits and Dice
Initial Setup
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Board DescriptionGearsweeper: Trinity Boooooom! Gears are Capital Cities, if you take control of a Capital and end up losing all of your Capitals then you are eliminated! +1 bonus is collected for holding 3 territories in a row either vertically or horizontally, +2 bonus if all 3 territories are Capital Cities. Borders are one space up, left, right, and two spaces down. Eliminations of players results in captured cards, 3 troop bonus, and assimilation of approximately 75% of the player's units (if eliminated via Capital City)! 25 troops are allowed in Reserve and unlimited cards can be held. Thanks! =Yertle Gameplay Settings
Team Settings
Cards
Bonuses, Limits and Dice
Initial Setup
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