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  1. #141 / 350
    Enginerd weathertop
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    tom wrote:

    Done. Sorry for the delay.


    i just laugh when i see tom write this kind of thing!  {#emotions_dlg.rofl}

    I'm a man.
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    if I have to,
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  2. #142 / 350
    Commander In Chief tom tom is offline now
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    Edward Nygma wrote:

    Yes, the territory is fogged, but I think the player should account for these 2 factors when considering the possibility for elimination.  If attack dice can't lose and/or the defending territory has 0 units, despite fog, should allow the attack to happen, since there really is no risk of auto-elimination.

    I agree with the attack dice part but not when there are zero units in the target territory and the territory is fogged.

    If the target territory is fogged then the player doesn't know it has zero units so they don't know if it is possible to eliminate themselves. If the attack is allowed then effectively the player is being given free information about the contents of a fogged territory.

    e.g. if you are in that situation you can just attack all the fogged territories surrounding you safely in the knowledge that you will be prevented from attacking any territories with enemy units in and you will be able to capture any empty territories.


  3. #143 / 350
    Where's the armor? Mongrel
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    Attack is 1-sided, defense is 0 sided, so there is never a risk of elimination when attacking. Limited attacks prevent running rampant through the map, creating a hide-and-seek style of play.

    Longest innings. Most deadly.

  4. #144 / 350
    Factory Worker Edward Nygma
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    I understand what you're saying, Tom, but it sucks to not be able to attack, when really, you can. I definitely think that perfect dice should allow you to attack, when there's 100% chance of victory... As for empty territories... if you're down to your last unit... I'm not sure that that sort of information is useful, especially if you are prevented from attacking anything. It does give you the information that you aren't allowed to move anywhere, but since you can't win an attack with 1 unit remaining... what good is that information?


  5. #145 / 350
    Factory Worker Edward Nygma
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    Sorry, some of that may be nonsense... I think perfect dice should override the inability to attack with your last unit, and I agree that the ability to attack empty territories only is an issue, and think that it should still prevent the attack regardless of number of defending units.   Do you think this is reasonable enough to get changed?

    Edited Wed 1st Sep 21:33 [history]

  6. #146 / 350
    Commander In Chief tom tom is offline now
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    Yes I agree perfect dice override the not being able to see into the territory part. I'll update the code.


  7. #147 / 350
    Standard Member Oatworm
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    Not sure if this has been mentioned or not, but we've got a stuck tournament game:

    http://www.wargear.net/games/join/27883

    Not entirely sure what's going on here, but it won't actually start. Mind massaging the engine to fix this?

    asm wrote:
    I... can't find anything wrong with this line of reasoning...

  8. #148 / 350
    Commander In Chief tom tom is offline now
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    I restarted it... must be something to do with someone surrendering before the game started.

    Edited Thu 2nd Sep 16:01 [history]

  9. #149 / 350
    Factory Worker Edward Nygma
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    Thanks Tom!


  10. #150 / 350
    Premium Member KrocK
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    http://www.wargear.net/boards/designer/751

    1) The board image and the thumbnail don't match (thumb nail was a old image)
    2) The designer won't save any more territories (Ive saved and exited but when i load the designer it reverts back to this save)

    Thanks

    Edited Sat 11th Sep 21:50 [history]

  11. #151 / 350
    Where's the armor? Mongrel
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    Ratings are out of 11 stars. I like spinal tap, but...

    Longest innings. Most deadly.

  12. #152 / 350
    Commander In Chief tom tom is offline now
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    KrocK wrote:

    http://www.wargear.net/boards/designer/751

    1) The board image and the thumbnail don't match (thumb nail was a old image)
    2) The designer won't save any more territories (Ive saved and exited but when i load the designer it reverts back to this save)

    Thanks

    I can't see any problem here - I could add a new territory and the thumbnails match up. Can you check and try again?


  13. #153 / 350
    Premium Member KrocK
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    tom wrote:
    KrocK wrote:

    http://www.wargear.net/boards/designer/751

    1) The board image and the thumbnail don't match (thumb nail was a old image)
    2) The designer won't save any more territories (Ive saved and exited but when i load the designer it reverts back to this save)

    Thanks

    I can't see any problem here - I could add a new territory and the thumbnails match up. Can you check and try again?

    Works fine now... thanks


  14. #154 / 350
    Pop. 1, Est. 1981 Alpha
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    There does seem to be a delay from the time a board image is updated until the time when the thumbnail is updated. For me, it usually takes a day and is probably a browser related, refresh thingy.

    Never Start Vast Projects With Half Vast Ideas.

  15. #155 / 350
    Commander In Chief tom tom is offline now
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    Yes the image will be cached so an F5 is needed to see the update in the various board lists.


  16. #156 / 350
    Enginerd weathertop
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    in the player, when reoving the units lost in an attack with the neat little fading away circle thing...there is not enough room when units lost are 2+ digits, all you see is the "-" sign and no numbers.

    I'm a man.
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    I guess...

  17. #157 / 350
    Premium Member Yertle
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    That's been a problem in the past too. But I still see it frequently as well, although sometimes 10 and such show I think.


  18. #158 / 350
    Enginerd weathertop
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    i knew it had been but i thought somewhere along the lines tom fixed it. course i could be wrong and it's still on his todo list. either way thought i'd drop a blip in here.

    I'm a man.
    But I can change,
    if I have to,
    I guess...

  19. #159 / 350
    Premium Member Yertle
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    weathertop wrote: i knew it had been but i thought somewhere along the lines tom fixed it. course i could be wrong and it's still on his todo list. either way thought i'd drop a blip in here.

    I believe he has tweaked it once, but I'd throw in a vote for another tweak too :)


  20. #160 / 350
    Premium Member Yertle
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    I think Risky's Marvel's Manhattan board that is in Review right now is going to have some problems due to the ' apostrophe in its name.
    Current board info page: http://www.wargear.net/boards/view/1332


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