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  1. #301 / 453
    Commander In Chief tom tom is offline now
    WarGear Admin tom
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    KrocK wrote: i have 3 Dev games for one of my boards and the board image will not show up unless you launch the player.

    http://www.wargear.net/games/view/16044
    http://www.wargear.net/games/view/16448
    http://www.wargear.net/games/view/16014

    Has been fixed.


  2. #302 / 453
    Enginerd weathertop
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    i let it pas the first time thinking things just got confused. but this is the second time, so it's repeatable. i clicked on the 'reply' button on a secret message in game and ended up with this:

     Warfish#5468182045054678034

    http://picasaweb.google.com/onodlo/Warfish#5468182045054678034

    I am a man.
    I can change,
    If I have to...
    I guess

    Amen

  3. #303 / 453
    Commander In Chief tom tom is offline now
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    Very weird. This happens every time you click on the Reply link?


  4. #304 / 453
    Enginerd weathertop
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    not now :^S. will try again from work (where i noticed it - at home now).

    I am a man.
    I can change,
    If I have to...
    I guess

    Amen

  5. #305 / 453
    Brigadier General M57 M57 is offline now
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    In the KOTM review game:

    http://www.wargear.net/games/view/16238

    the design page reads: "Grant 0 bonus per x territories owned."   the bonus multiplier is set at zero (I can't seem to change it to 1). Yet folks seem to be getting their 1 for 3 bonus as intended.  Is this a bug?  If not, then what does the multiplier do?  Surely I shoudn't leave it at zero? 


  6. #306 / 453
    They see me rollin' IRoll11s
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    M57 wrote:

    In the KOTM review game:

    http://www.wargear.net/games/view/16238

    the design page reads: "Grant 0 bonus per x territories owned."   the bonus multiplier is set at zero (I can't seem to change it to 1). Yet folks seem to be getting their 1 for 3 bonus as intended.  Is this a bug?  If not, then what does the multiplier do?  Surely I shoudn't leave it at zero? 

    I've read them but I can't figure them out.  Here are the two settings in the designer:

    Bonus Multiplier -> [Drop down box]

    Grant a bonus unit per bonus multiplier territories -> [Drop down box]

    The first drop down box is defaulted to... blank, not zero, just blank.  The other options are all numbers 1 to 100.

    The second drop down box has "Disabled" as an option, and the rest are numbers 1 through 10.

    I have no idea what either of these settings mean.  Can these settings be renamed so that they give a better description of what they are?

    Right now my head would think.. ok, if I set Bonus Multiplier to say, 5, then the next setting becomes Grant bonus unit per 5 territories: ... which almost makes sense, except that I can select 10 for that?  Huh?

     

    -John Hancock-

    111pma.png

  7. #307 / 453
    Premium Member Yertle
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    If Bonus Multiplier (maybe call it Per X Territories Bonus Multiplier) is set to 5, then the next setting should become "Grant 5 bonus units per X territories" and you are setting X.


  8. #308 / 453
    They see me rollin' IRoll11s
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    Thanks Yertle. How about combining them into a sentence:

    Award [drop-down] bonus units for every [drop-down] territories.

    Change first drop down default to 1, and change 'disabled' in the second to 'infinity' to keep it consistent.

    -John Hancock-

    111pma.png

  9. #309 / 453
    Brigadier General M57 M57 is offline now
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    IRoll11s wrote: Thanks Yertle. How about combining them into a sentence:

    Award [drop-down] bonus units for every [drop-down] territories.

    Change first drop down default to 1, and change 'disabled' in the second to 'infinity' to keep it consistent.

    +1, but I would prefer 3 instead of infinity..  After all, this is the "standard" and min is set for a default of 3, isn't it?

    Edited Thu 6th May 18:30 [history]

  10. #310 / 453
    Premium Member Yertle
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    I concur with M57, default is 3, at least that's what I consider default, there isn't that concept in the board game Risk is there?


  11. #311 / 453
    Pop. 1, Est. 1981 Alpha
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    No, this is new idea. I think it came out of spies where the low units make for unlikely events to happen and we wanted to see what would happen with close to perfect odds. This idea came from one of those discussions (Mongrel, I think, but I am not sure). Once the idea came about, it seemed like something that would be useful and easy to implement.


  12. #312 / 453
    They see me rollin' IRoll11s
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    I'm pretty sure standard Risk rules give you 1 bonus unit for every 3 territories owned?

    -John Hancock-

    111pma.png

  13. #313 / 453
    Pop. 1, Est. 1981 Alpha
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    But not 2 units per every 3 territories.


  14. #314 / 453
    Brigadier General M57 M57 is offline now
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    Designer:

    Award [drop down] bonus unit(s) for every [drop-down] territories occupied

    Default:

    Award 1 bonus unit(s) for every 3 territories occupied.

     

    This is per the original game..

    Edited Thu 6th May 23:08 [history]

  15. #315 / 453
    They see me rollin' IRoll11s
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    I like how you put unit(s). I almost edited my post to put the (s) in but was too lazy =]

    And yeah default on second should be 3, I dunno if it is or not cause the only board I have in the designer is one where I changed it already.

    BTW when I said "change 'disabled' in the second to 'infinity' to keep it consistent" I didn't mean set infinity as the default.

    -John Hancock-

    111pma.png

  16. #316 / 453
    They see me rollin' IRoll11s
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    On the page that shows recent forum posts:

    http://www.wargear.net/forum/listthreads?viewtype=recent

    The Forum column table cells are closed with a TH instead of a TD tag.

    Jabbascript Error: Your mind powers will not work on me, boy.

  17. #317 / 453
    Pop. 1, Est. 1981 Alpha
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    How did you find that one?


  18. #318 / 453
    Standard Member IRoll66s
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    Workin' on a google chrome version of the turn poller, copied out a forum thread row to use as a template, did a find/replace on the TD tags and wound up with an odd number.

    Well, you did ask. =]


  19. #319 / 453
    Major General asm asm is offline now
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    That explains the sometimes strange look of the right side of the table. Wow.

    It's a trap!

  20. #320 / 453
    Pop. 1, Est. 1981 Alpha
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    just curious. thanks.


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