232 Open Daily games
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  1. #241 / 333
    Standard Member AttilaTheHun
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    As I recall Conan put forth the original idea...might be good to run the statements by him.

    "If an incompetent chieftain is removed, seldom do we appoint his highest-ranking subordinate to his place" - Attila the Hun

  2. #242 / 333
    Brigadier General M57 M57 is offline now
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    On the individual board "charts" page.  Instead of (or in addition to) the "Game Duration (days)" graph, there should be a Game Duration (moves)" graph.

    Really, the latter is a much more accurate and appropriate method of determining how long a game is likely to last.

    It should be possible to play WG boards in real-time ..without the wait, regardless of how many are playing.
    https://sites.google.com/site/m57sengine/home

  3. #243 / 333
    Shelley, not Moore Ozyman
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    If we are mucking with the game duration charts, I'd really like to see an additional data point on those for games that voted to terminate.   I think right now games that are terminated are not included on that chart.  (not 100% sure).  Leaving this off is biasing the charts.

    Either the length of the game at the time of termination could be used as a data point, or at the far right of the graph, there could be a place for DNF (did not finish).  Or what I think would be best, is to do both & count those games as being as long as they lasted, but also have a DNF total.


  4. #244 / 333
    Commander In Chief tom tom is offline now
    WarGear Admin tom
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    I added a feature request item for the 'Game Duration' in turns.

    Ozyman I'd prefer not to show Terminated games - these include a number of invalid games, not just games where players agreed to terminate.


  5. #245 / 333
    Prime Amidon37
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    I love this - when clicking on "opponents" you get a white/blue arrow that opens up a list of the games that you played with that player.

    So, I would love this - when clicking on "player stats" next to each board have a blue/white arrow that pulls up a list of the games (with a link) the player played on that board (and also have a W/L icon telling if they won or lost that game)


  6. #246 / 333
    Commander In Chief tom tom is offline now
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    Ozyman wrote:

    If we are mucking with the game duration charts, I'd really like to see an additional data point on those for games that voted to terminate.   I think right now games that are terminated are not included on that chart.  (not 100% sure).  Leaving this off is biasing the charts.

    Either the length of the game at the time of termination could be used as a data point, or at the far right of the graph, there could be a place for DNF (did not finish).  Or what I think would be best, is to do both & count those games as being as long as they lasted, but also have a DNF total.

    This has been added.


  7. #247 / 333
    Shelley, not Moore Ozyman
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    Just to be clear.  You implemented M57's request, but not mine, right?  Is there anyway to distinguish between "invalid" games and games that terminated because they weren't going anywhere?


  8. #248 / 333
    Brigadier General M57 M57 is offline now
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    Ozyman wrote:

    Just to be clear.  You implemented M57's request, but not mine, right?  Is there anyway to distinguish between "invalid" games and games that terminated because they weren't going anywhere?

    He didn't implement my request -- He just put it on the list.  I don't think I understand why you'd want terminations charts. Though I suppose I could envision a box for excluding terminated games from the chart.

    It should be possible to play WG boards in real-time ..without the wait, regardless of how many are playing.
    https://sites.google.com/site/m57sengine/home

  9. #249 / 333
    Shelley, not Moore Ozyman
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    I see Game duration (turns) charts now.  Isn't that what you were requesting?

    I'd like the termination charts, because frankly the group I play with terminates about 10%+ of our games, and it's frustrating playing a game for a year and then finally just giving up because it is going nowhere.  I think if those #s were available there would be two benefits - players could avoid those maps, and map makers could identify when their is a problem and fix it.


  10. #250 / 333
    Brigadier General M57 M57 is offline now
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    Yikes!  That was fast.  I had no idea. 

    I don't understand.  How are people terminating games against you without your approval?

    It should be possible to play WG boards in real-time ..without the wait, regardless of how many are playing.
    https://sites.google.com/site/m57sengine/home

  11. #251 / 333
    Shelley, not Moore Ozyman
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    No, it's with my approval.  I mean my friends and I start a game, and then after playing it for a long period of time, we realize that the game is going nowhere and will take another 10 years to finish, so we just all vote to terminate.

    I think it is worse for us because we are a fairly large group and we all understand that you sometimes need to gang up on the leader and that makes it more likely that the game will stalemate.


  12. #252 / 333
    Commander In Chief tom tom is offline now
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    Oh sorry I quoted the wrong person. The problem is Terminated games include games which didn't finish at all. I'm not sure how this could be represented on a duration chart.


  13. #253 / 333
    Shelley, not Moore Ozyman
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    Could you count the duration as the time from the start of the game until it was terminated?  So for example my friends and I have a game we started last march.  We've all agreed that if no one has won by this march, we are going to terminate.  On the charts this would show as taking 1 year to play a game.


  14. #254 / 333
    Commander In Chief tom tom is offline now
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    OK - I've included terminated games in the charts. There is also now a 'None' category for the winning seat for those games which were terminated. This is a nice way to see what proportion of games were abandoned.


  15. #255 / 333
    Shelley, not Moore Ozyman
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    that's  great!   Thanks a lot Tom!


  16. #256 / 333
    Standard Member the regulator
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    not sure if this has ever been suggested but it would be nice if you had a way in game to see what someones membership status is, so you dont have to go looking to see if this person can receive private messages or not


  17. #257 / 333
    Brigadier General M57 M57 is offline now
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    the regulator wrote:

    not sure if this has ever been suggested but it would be nice if you had a way in game to see what someones membership status is, so you dont have to go looking to see if this person can receive private messages or not

    I believe everyone can receive PMs -- not everyone can send them.

    It should be possible to play WG boards in real-time ..without the wait, regardless of how many are playing.
    https://sites.google.com/site/m57sengine/home

  18. #258 / 333
    Standard Member Toto
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    the regulator wrote:

    not sure if this has ever been suggested but it would be nice if you had a way in game to see what someones membership status is, so you dont have to go looking to see if this person can receive private messages or not


    Good suggestion, it would be very usefull. But not to know if this player can receive private messages ( as everybody can ) ; It's usefull to know if this player can reply to you by sending private messages (only premium members can). 

    Two Eyes for An Eye, The Jaw for A Tooth

  19. #259 / 333
    Standard Member Toto
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    Took me 2 minutes to write my previous message. M57, you was faster than me.

    Two Eyes for An Eye, The Jaw for A Tooth

  20. #260 / 333
    Standard Member the regulator
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    oh ok that does help


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