Edward Nygma wrote:tom wrote:AttilaTheHun wrote:In this game of Pong: http://www.wargear.net/games/view/78966
At move 1479 my ball appears to have reset in addition to/instead of white's ball.
I'm totally lost on this one, it's insanely complicated.
I would help but I can't see through the fog.
The history on this game is now available. http://www.wargear.net/games/player/78966
There is something very wrong in this game:
http://www.wargear.net/games/player/81682
If I watch the history since my last turn, and then go to my current turn, there are a number of discrepancies. It appears that the units on my territories that were not involved in the past turn have gone back to what they were before my previous turn. Some, but not all of the moves made since my last turn revert.
BD
I don't see any disparity at all BD - which turns are you talking about and where specifically?
This looks correct now to me as well.. did some sort of refresh happen?
No there was no refresh - may have just needed a game refresh for some reason.
timmy888 wrote:Hello, my screen says "1 turn waiting" all the time, despite the fact that I have no turns waiting.
This should be fixed now.
BlackDog wrote:My opponent just surrendered to me in a 2 player game, which was automatically accepted. I was then sent an email saying that my surrender had been accepted. Otherwise everything seems to have occured correctly.
This should also be fixed now.
in this game (http://www.wargear.net/games/join/82596) third guy was booted while i was on vacation. now that i'm back game won't start...still set to 'open' status.
EDIT: Happened twice (http://www.wargear.net/games/join/83444)
Fixed those for you.
not sure how i just noticed this, but check out this tourney to make sure everyone played each other correctly. I had 3 games in one round...
http://www.wargear.net/tournaments/view/418
tom wrote:BlackDog wrote:My opponent just surrendered to me in a 2 player game, which was automatically accepted. I was then sent an email saying that my surrender had been accepted. Otherwise everything seems to have occured correctly.
This should also be fixed now.
I have 2 turns waiting, but really only 1.
weathertop wrote:not sure how i just noticed this, but check out this tourney to make sure everyone played each other correctly. I had 3 games in one round...
http://www.wargear.net/tournaments/view/418
That is unfortunate, but is a necessary part of the scheduling, or rather an unfortunate limitation for three player round robin tournaments.
Alpha wrote:weathertop wrote:not sure how i just noticed this, but check out this tourney to make sure everyone played each other correctly. I had 3 games in one round...
http://www.wargear.net/tournaments/view/418That is unfortunate, but is a necessary part of the scheduling, or rather an unfortunate limitation for three player round robin tournaments.
so that's a known commodity with 3-player RR? does that affect who plays who or just the scoring?
Although I played (and won) 3 times against hovie42, his profile shows :
Win record vs hovie42 : 0 / (0%)
http://www.wargear.net/players/info/hovie42weathertop wrote:Alpha wrote:weathertop wrote:not sure how i just noticed this, but check out this tourney to make sure everyone played each other correctly. I had 3 games in one round...
http://www.wargear.net/tournaments/view/418That is unfortunate, but is a necessary part of the scheduling, or rather an unfortunate limitation for three player round robin tournaments.
so that's a known commodity with 3-player RR? does that affect who plays who or just the scoring?
just the scoring, everyone plays everyone else and it is random who gets assigned what seat so it is random who gets the three games in one round seat.
so if that round came later/earlier then scored derived from winning would be lesser/greater?
what ever became of the discussion for head-2-head coming into winner's logic? i know we all pretty much agreed that if possible the winner should be decided H2H, then if there's a tie still that way then scoring would be used.
I think that tom has been busy working on other things and that new tie breakers are on the list of things to implement.
In this game http://www.wargear.net/games/luck/85727, the luck history graph will display only up to turn 1430 despite the last round is 1450, which is also what is set in "TurnID range". I tried to move the squares in the green bar bellow but it will come back to 1430.
It's showing up to 1628 now...
http://www.wargear.net/games/player/50087
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