What are your favorite Eurogames, and more specifically which of them have maps that you think would work well WarGear mechanics?
We should probably have a Ticket to Ride map -- that's kind of an obvious one, now that I think about it. Powergrid is another one, though I don't know how you'd adapt those mechanics.
Ticket is one I've been thinking about for quite a while, though recently I've been playing Spirit Island, which would be very different in that it would be a smaller base map, but it could have some really interesting mechanics.
Been playing a lot of Ticket to Ride (Original and European). I'd probably win more if I didn't spend half the time thinking how to make a Wargear map out of it.
Also used to play a lot of Carcassonne. Probably doable also.
Amidon37 wrote:Been playing a lot of Ticket to Ride (Original and European). I'd probably win more if I didn't spend half the time thinking how to make a Wargear map out of it.
Also used to play a lot of Carcassonne. Probably doable also.
TTR: Pennsylvania is my fave. The addition of stocks gives the game a really cool point salad dimension. Best with 3 or 4 players.
I'll bet I've been trying to figure out how to design a decent rail game since I joind this site. I played a lot of Rail Baron as a kid - also Empire Builder. Those were the models I considered at the time. Only discovered Ticket a few years ago. Carcassone is an interesting option in that you could make a number of different boards.
How do you play? I usually play on Steam - mostly with family on Zoom.
I've got ideas for Carcassonne. Haven't started it yet tho.
I tried Forbidden Island - did a LOT of work to get the images ready, but can't figure out a good way to work gameplay for it. if someone does, lemme know.
Started Sequence; but not sure how to make it work...
M57 wrote:
How do you play? I usually play on Steam - mostly with family on Zoom.
That's cool - may have to try that.
We play "the old fashioned way" but now that the kids are older we don't get the chance to do so as much
A lot of the mechanics are difficult (i.e. impossible) to adapt to this engine, but there are plenty of fun maps. Brass, Food Chain Magnate, Bus, Great Zimbabwe, Dune, Terra Mystica, Scythe, Great Western Trail, Inis, Patchwork, Photosynthesis.
Korrun wrote:A lot of the mechanics are difficult (i.e. impossible) to adapt to this engine, but there are plenty of fun maps. Brass, Food Chain Magnate, Bus, Great Zimbabwe, Dune, Terra Mystica, Scythe, Great Western Trail, Inis, Patchwork, Photosynthesis.
You can't come close mechanically with most any of the euros, but of the above, Patchwork could be a natural, with continents defined by tetronimoes.
Patchwork! Kind of like Antastic but much nicer to look at. All kinds of options. E.g. the buttons could have dice mods or be capitals. Multiple scenarios with different size and layouts of boards, etc.