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  1. #1 / 20
    Standard Member AdamN
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    Playing Dejeweled and I noticed that despite having started with several 3 or more in a row they were not removed from the board my first turn. (this makes sense especially since I was first to go), but I was surprised when they weren't removed during the second round. I don't think they were removed for the other players in the second round either. Am I missing something?

     

    http://www.wargear.net/games/player/120758

     

    From the description:

    "No territories will be emptied on each player's first turn."

     

    Edited Thu 12th Jan 08:05 [history]

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    Commander In Chief tom tom is offline now
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    I'll let EN comment on this one.


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    Brigadier General M57 M57 is offline now
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    I'm having the same problem in my game.  Is it possible that the recent changes to order of factory implementations have had an impact on this one?

    Also, Roshambo is messed up.  I'm basically getting nothing on the board.  No numbers ..nothing.

    It should be possible to play WG boards in real-time ..without the wait, regardless of how many are playing.
    https://sites.google.com/site/m57sengine/home

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    Standard Member Hugh
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    For reference, we have a functional Dejeweled game (also w/ AdamN) going at

    http://www.wargear.net/games/player/117908

    From the history, by round 2, there is a dance at the beginning of the turn for each player where a factory creates and destroys a unit on the winner spot. Also, by round 2, esp had a factory destroying units from the 3-in-a-row. So, something is different. (It'd be puzzling if it had to do with the territory bonus change.)

     

    e^ix=cos x + i*sin x. Tell your friends.

  5. #5 / 20
    Commander In Chief tom tom is offline now
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    M57 wrote:

    I'm having the same problem in my game.  Is it possible that the recent changes to order of factory implementations have had an impact on this one?

    Also, Roshambo is messed up.  I'm basically getting nothing on the board.  No numbers ..nothing.

    Roshambo territory positions look messed up - check the Designer: http://www.wargear.net/boards/designer/2821

    Edited Thu 12th Jan 16:29 [history]

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    Brigadier General M57 M57 is offline now
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    ..so what happens when a game in a tourney is terminated?

    It should be possible to play WG boards in real-time ..without the wait, regardless of how many are playing.
    https://sites.google.com/site/m57sengine/home

  7. #7 / 20
    Commander In Chief tom tom is offline now
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    M57 wrote:

    I'm having the same problem in my game.  Is it possible that the recent changes to order of factory implementations have had an impact on this one?

    Also, Roshambo is messed up.  I'm basically getting nothing on the board.  No numbers ..nothing.

    I can't think of any way it could affect it - it's just the territory bonus calculation, factories themselves are unchanged. The damn board is so complex we really need EN's help!


  8. #8 / 20
    Premium Member Kjeld
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    I'm also having trouble with factories on this board: http://www.wargear.net/boards/designer/3190

    Even though I can't see anything wrong with the factory setup, many of them simply aren't functioning. For example, controlling the spade does not auto-capture the center of any of the trees. And the axe doesn't spawn it's 3 per turn, either.


  9. #9 / 20
    Premium Member Kjeld
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    So, on a hunch, I turned off the setup option that lets the designer dictate how many units each player should start with on their first turn (I had it set to 10, with 10 reserves). Now the factories magically seem to be working again. Perhaps that setting had something to do with it?

    See this game for reference: http://www.wargear.net/games/player/120945


  10. #10 / 20
    Commander In Chief tom tom is offline now
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    Kjeld wrote:

    So, on a hunch, I turned off the setup option that lets the designer dictate how many units each player should start with on their first turn (I had it set to 10, with 10 reserves). Now the factories magically seem to be working again. Perhaps that setting had something to do with it?

    See this game for reference: http://www.wargear.net/games/player/120945

    Good spot thanks! Yes, I think this might be it - for the game clock changes the statement to unset the player's first turn was not being removed so the engine thinks it is the player's first turn each time. I have patched this bug.

    Let me know if any games need restarting.

    Edited Fri 13th Jan 06:25 [history]

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    Premium Member Kjeld
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    great, thanks!


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    Standard Member CK66
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    M57 wrote:

    ..so what happens when a game in a tourney is terminated?

    M57, are you referring to your game in the RoShamBo tournament? Now that the issue appears to be fixed, maybe you can have the game restarted if you want. Of course, your terminated game had a bit of a domino effect. The winner of your game would have played Gemstar; however, as the game was terminated, he received a pass through round 4 and is now facing me in round 5 (elimination tournament). So, my game against Gemstar would need to be cancelled as well as his pass through round 4. I don't care either way - I haven't taken my first turn yet.

    Tom, here is the tournament:

    http://www.wargear.net/tournaments/view/523

     


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    Brigadier General M57 M57 is offline now
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    CK66 wrote:
    M57 wrote:

    ..so what happens when a game in a tourney is terminated?

    M57, are you referring to your game in the RoShamBo tournament? Now that the issue appears to be fixed, maybe you can have the game restarted if you want. Of course, your terminated game had a bit of a domino effect. The winner of your game would have played Gemstar; however, as the game was terminated, he received a pass through round 4 and is now facing me in round 5 (elimination tournament). So, my game against Gemstar would need to be cancelled as well as his pass through round 4. I don't care either way - I haven't taken my first turn yet.

    Tom, here is the tournament:

    http://www.wargear.net/tournaments/view/523

     

    It's fine if tom can restart -- but no big deal if it messes up the tournament.

    It should be possible to play WG boards in real-time ..without the wait, regardless of how many are playing.
    https://sites.google.com/site/m57sengine/home

  14. #14 / 20
    Commander In Chief tom tom is offline now
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    Well RoShamBo looks to be screwed somehow - the territories aren't in the right spots and I'm not sure how to fix it. I'll drop Chogyam a note.


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    Prime Amidon37
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    I don't think Chogyam logs in anymore.


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    Standard Member AdamN
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    My original game backed up to the second round and it didn't clear anything the second round again! At least that is what I think! I'm not very bright!


  17. #17 / 20
    Standard Member CK66
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    Should the RoShamBo tournament be frozen until the board can (hopefully) be fixed?

    Edited Sat 14th Jan 23:21 [history]

  18. #18 / 20
    Commander In Chief tom tom is offline now
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    CK66 wrote:

    M57, are you referring to your game in the RoShamBo tournament? Now that the issue appears to be fixed, maybe you can have the game restarted if you want. Of course, your terminated game had a bit of a domino effect. The winner of your game would have played Gemstar; however, as the game was terminated, he received a pass through round 4 and is now facing me in round 5 (elimination tournament). So, my game against Gemstar would need to be cancelled as well as his pass through round 4. I don't care either way - I haven't taken my first turn yet.

    Tom, here is the tournament:

    http://www.wargear.net/tournaments/view/523

     

    I've suspended the boot mechanism in the remaining two Round 5 games. Once we have the board fixed I'll restart any games which were affected. I've emailed Chogyam to get his assistance.


  19. #19 / 20
    Standard Member CK66
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    tom wrote:
    CK66 wrote:

    M57, are you referring to your game in the RoShamBo tournament? Now that the issue appears to be fixed, maybe you can have the game restarted if you want. Of course, your terminated game had a bit of a domino effect. The winner of your game would have played Gemstar; however, as the game was terminated, he received a pass through round 4 and is now facing me in round 5 (elimination tournament). So, my game against Gemstar would need to be cancelled as well as his pass through round 4. I don't care either way - I haven't taken my first turn yet.

    Tom, here is the tournament:

    http://www.wargear.net/tournaments/view/523

     

    I've suspended the boot mechanism in the remaining two Round 5 games. Once we have the board fixed I'll restart any games which were affected. I've emailed Chogyam to get his assistance.

    Any update on this bug? It has been about a month and it seems that Chogyam is taking a break from WG. Should the rest of the tournament be terminated?


  20. #20 / 20
    Commander In Chief tom tom is offline now
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    Agreed and I've cancelled it for now - if we get the board issues resolved we can reinstate it.


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