Yuma boards always look great and this one is no exception. I think it plays well, too. I love the split continent concept and I disagree with most of the negative reviews stating that this board plays too quickly. In fact the split continents slow this game way down. You're not going to get a Colossal type of long drawn out back-and-forth, and no player is likely to be placing more than 10 armies in a turn at any point. It's a game of delicate positioning, maintaining eyes and choosing the right moment to create aggression. The board flow is perfect - just the right amount of chokepoints and neutral blocks. I've played games where everybody rushed the pylons and games where the neutral islands were almost entirely ignored. It's very well balanced and supports different numbers of players. Really good board.
Slow starts which switch at neck breaking speed when the card sets climb. Hard to reasonably attain a bonus especially when inital placement dooms you to the four corners. There are things I like about it, but not enough to outweigh the bad.
For me, the graphics of this board bump it up from 6 to 7 stars, it's just an aesthetically pleasing map. Not a big fan of the gameplay. It's a solid board board, but the mixture of fog and split continents made it difficult to establish a base and to get a handle on the map. Good map though, well designed.