I'm constantly having to catch myself before accidentally posting publically a message I only intended for my team. I know I can immediately delete it if I catch it, but I've not always immediately caught that I had posted it publicly by mistake.
Based on personal observation, it seems most messages in team games are intended for teammates and not for public. Also, because it can be quite damaging to post a team message publicly, but only a hassle if the reverse happens, it seems to make sense that the default in team games should be to post team messages.
thanks for your attention.
You usually realize you've made the mistake immediately after posting, right? Remember, you can always delete the message, most likely before anyone has seen it.
M - Did you read the second sentence of his post?
+1 for M.H.'s idea.
Other options: Default = Message to self, or maybe making the default "Nothing" so the user has to pick the audience for the message every time.
No - I didn't see the second part of the post -- or I forgot it as I was posting.
Default "nothing" is OK, but I like it the way it is. I guess I've gotten use to it and i always check now.
M57 wrote:No - I didn't see the second part of the post -- or I forgot it as I was posting.
Default "nothing" is OK, but I like it the way it is. I guess I've gotten use to it and i always check now.
Being a logical person, and also being one who designs applications and provides customer support as a profession, I can't really relate to a "I like it this way" kind of response over an objective one. So, if you speak for Wargear (?), I'm a little disappointed not so much by the decision (because it's not *that* critical of an issue), but the approach. Is there a specific objective reason you like it the way it is (think it is better)? ... or is "because I said so" the normal process for "discussing" user suggestions?
I would second Boris' recommendation that a default of nothing would be better than public. Unless it is a real pain to change, why make the default action one that generally requires you to over-ride it and/or double-check it, and, when one forgets or doesn't notice, as is particularly likely to happen with new people, results in potentially ruining the game? What's the advantage of preserving the current behavior?
I have also made this mistake in team games more than once. So, a +1 to the suggestion.
ive done this as well, though always caught myself and deleted and reposted. think its a very good idea though!
Mostly Harmless wrote:Being a logical person, and also being one who designs applications and provides customer support as a profession, I can't really relate to a "I like it this way" kind of response over an objective one. So, if you speak for Wargear (?)
I do not speak for WarGear. Whatever gave you that impression? Surely you're not implying that I am not a logical person or that I'm incapable of making objective responses? ..because that's how some might interpret your words. Customer service you say?
I'm a little disappointed not so much by the decision (because it's not *that* critical of an issue), but the approach.
What decision? Did I miss something?
Is there a specific objective reason you like it the way it is (think it is better)? ... or is "because I said so" the normal process for "discussing" user suggestions?
I don't remember stating that the status quo was the way it should be. I merely said that I've gotten use to it. In fact, I said that I was "OK" with a change.
What's the advantage of preserving the current behavior?
1. People (like me) are use to it. (Sorry if that's not a good response; I'm just a "customer".) Subjectivity has its value.
2. Unlike some other posters to this thread (and we have nowhere near a decent sample), the majority of my posts are public, and I prefer the default to be what I use the most (the majority may not, in which case it probably should be changed or modified in some way).
3. Efficiency.
I have an alternate proposal (which at this point I won't vote for). "Default" is user set in the preferences. Either public, note to self, or none.
My vote (for what it's worth) - keep it as it is.
as far as 3c, if i remember correctly he had wanted it changed to team message, not private.
the regulator wrote:as far as 3c, if i remember correctly he had wanted it changed to team message, not private.
That makes sense in team games.. What about non-team games?
I've no problem with changing this if this is the consensus opinion. Although having different behavior when in a team vs non-team game does seem a little counter-intuitive...
I like M57's proposal: "Default" recipient is defined within the user's settings.
Options: "Note to Self" or "Public"
(Team message isn't an option because, like Tom said, it isn't an option when in non-team games, so he'd have to have 2 different behaviors)
Not to create more havoc, but as a side question: is there a particular reason why we can only delete the message in the first minute after posting (or whatever time limit it is)? I'm sure there's a reason, I just don't know what it is. If not, though, maybe Mostly Harmless (and some of the rest of us) would be assuaged by the knowledge that even if we figure it out 10 minutes later we still have the opportunity to delete (with a hope that our opponents haven't read it yet).
we can delete it, so if you notice it's not red or green - go copy and delete, then recreate.
i don't have a problem with it being something that's set in user settings, as long as i can control it not being set to nothing (or note to self since i rarely use those anymore).
what i DO NOT want is to have to actually pick something everytime i write something.
M57 wrote:the regulator wrote:as far as 3c, if i remember correctly he had wanted it changed to team message, not private.
That makes sense in team games.. What about non-team games?
i would hope that would stay as it is... better chance of seeing someone trying to make an alliance if they screw up
its good to have a 'spy' catch those things now and again
weathertop wrote:we can delete it, so if you notice it's not red or green - go copy and delete, then recreate.
I agree you can delete it, but only right after you post the message.
If I'm correct, the option to delete disappears after the first 30-120 seconds (there's some limit, but I don't know what it is).
At least that's what I see when I go look at what I've written in games I'm in now.
Or am I missing something?
Also -
In team games it would also be cool to be able to message another team, instead of having to copy and paste the same message to each member of another team.
Also, it would be nice in team games to cc your teammates in on messages that you send privately to other players/teams.
Certainly neither of those is a big deal, but they would be nice.
BorisTheFrugal wrote:weathertop wrote:we can delete it, so if you notice it's not red or green - go copy and delete, then recreate.
I agree you can delete it, but only right after you post the message.
If I'm correct, the option to delete disappears after the first 30-120 seconds (there's some limit, but I don't know what it is).
At least that's what I see when I go look at what I've written in games I'm in now.Or am I missing something?
Pretty sure that's what we have now - and I think it's working well - whatever it is ..~2 minutes.
Amidon37 wrote:Also -
In team games it would also be cool to be able to message another team, instead of having to copy and paste the same message to each member of another team.
Also, it would be nice in team games to cc your teammates in on messages that you send privately to other players/teams.
Certainly neither of those is a big deal, but they would be nice.
The second seems unnecessary to me. How often do you need to "secretly" PM another team, whilst CCing your team, just to avoid PMing some other team? I suppose it could happen, but I think a copy/paste is not asking too much here.
The first one seems to have more value to me..
BorisTheFrugal wrote:weathertop wrote:we can delete it, so if you notice it's not red or green - go copy and delete, then recreate.
I agree you can delete it, but only right after you post the message.
If I'm correct, the option to delete disappears after the first 30-120 seconds (there's some limit, but I don't know what it is).
At least that's what I see when I go look at what I've written in games I'm in now.Or am I missing something?
i think you can delete until someone new posts on top of it (or until some vague timer runs out). but you see it get posted so you'll be able to tell if its not what you want (at least i don't leave the page till it updates correctly).
and yes i know its right then, but that's what the whole proposal is about - - do it this way so you don't have to delete it right away. but that's my argument, you're there anyway, shouldn't be that difficult to notice if you've done it wrong, now that we've gotten the colored messages. it was more of an issue previously when all posts were white. (tho as i stated i don't have a problem if its a user defined thing, tho i think it might be hard to code up).
Amidon37 wrote:Also -
In team games it would also be cool to be able to message another team, instead of having to copy and paste the same message to each member of another team.
Also, it would be nice in team games to cc your teammates in on messages that you send privately to other players/teams.
Certainly neither of those is a big deal, but they would be nice.
now these would be nice!