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Board DescriptionIt's a Maze Maze Maze Maze World! Inspired by the 1963 madcap comedy "It's a Mad, Mad, Mad, Mad World", this map brings equal doses of insanity & inanity. Continents Maze segments (contigous rows or columns) are worth half their length rounded down. Each quadrant has 3 blue squares and 2 red squares, for a total of 12 blue and 8 red squares. Each pair of blue squares is worth +3. Each pair of red squares is worth +5. Total bonus for N squares of either color is given on the map for quick reference. Non-Obvious Borders Each colored square "borders" one other colored square (opposite quadrant, but same relative position within their quadrants). Attacks over this border (indicated by matching letters for the pair) occur at -1. Attacks at -1 will lose about 1.12 attackers per defender. Initial Neutrals Blue squares start with 5 neutral units each. Red squares start with 8 neutral units each. Misc Players roll 8 sided dice & can hold up to 8 cards. Dice Odds Normal rolls (no modifiers) have expected loses of about .76 attackers per defender. Attacking at -1 has expected loses of about 1.12 attackers per defender. Gameplay Settings
Team Settings
Cards
Bonuses, Limits and Dice
Initial Setup
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