205 Open Daily games
2 Open Realtime games

Rating: 6.18 out of 10 based on 11 ratings

You can review this board once you have completed a Public game

Ratings

27 Dec 2023
Reviewed by Abishai  Great
I enjoy this board and can't really think of any flaws with it. I might prefer to use 6 sided dice instead of 8, but that is not too big of an issue. It just makes it harder to set up a defensive position and makes one favor aggression.

This board is going to favor at a minimum medium fog.
#11 of 11
22 Apr 2020
Reviewed by Litotes  Good
Good maze board idea, my games on it showed it can be prone to standoffs on the board standard light fog setting so I'll recommend trying a bit more fog to see if you like that.
#10 of 11
23 Apr 2014
Reviewed by Bishbash  Fair
It's OK, not one of the greats!
#9 of 11
12 Dec 2013
Reviewed by ratsy  Fair
I like the description "Fair". This can be a frustrating board in the you "build it all up just to lose it all" sense. There are many ways to collect bonuses, but much relies on your luck, and your ability to stop the other players from gathering bonuses. The board is very symmetrical so once someone has gained some leverage, there is no stopping them, and I think she's fairly prone to stalemating.

It is fun to collect bonuses differently from your opponents and to stab them in the back!
#8 of 11
10 Oct 2012
Reviewed by Levowsky  Bad
Sorry. Don´t like this board. less with fog
#7 of 11
13 Apr 2012
Reviewed by KillDawg  Good
Tricky at first, becomes a bonus breaking game near the middle.
#6 of 11
31 Mar 2012
Reviewed by Jigler  Fair
This board's pretty good. Had a long stalemate on the game I played. I like the look. For a Maze map, it has quite good graphics. Although it is kind of cluttered with the texts on the sides. Fair board.
#5 of 11
11 Feb 2012
Reviewed by AttilaTheHun  Great
Nice gameplay. Unique concept. I like the return to attack from transfer, makes for some interesting strategies.
#4 of 11
15 Jan 2012
Reviewed by Knosken  Average
i think the squares is too valuable, there's not catch-the-leader-effect
#3 of 11
11 Jan 2012
Reviewed by Sinbad  Great
I liked it! Of course that may be because I won. ;-)
#2 of 11
15 Dec 2011
Reviewed by MilesTeg  Average
This board has a lot of potential, but the bonus setup is so steep that once someone gets ahead, there's no catching them. Also, once that happens it takes an awfully long time for the game to come to a close. Attacking across mazes from blue/red squares to blue/red squares currently has a disadvantage, but I think that the game would be more fair if it were actually the attacker's advantage in that situation.
#1 of 11