213 Open Daily games
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  1. #1 / 21
    Standard Member Vataro
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    Don't you think 10 is a little low? I think 15-20 is more reasonable =/.


  2. #2 / 21
    Premium Member KrocK
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    i kind think it should be 5-10 "ranked", 10-15 "Dev" and 3-6 tournament (when tournaments are implemented)for standard members


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    Moderator...ish. Cramchakle
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    might as well be infinity DEV. If someone's willing to put in the time, then they ought to be able to play them. I abuse my DEV teams. I figure others must, too. From my perspective its more work than play.

    Cram it.

  4. #4 / 21
    Major General asm asm is offline now
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    That's a good point, actually. Might as well make it infinite DEV as well as REV games, because overall that's a favor to the site.

    Vataro, feel privileged to even have 10. Up til a couple days before your Primo ran out, it was at 5 until a certain person who is really awesome and good-looking suggested raising it a bit.

    I agree with "Cram-Chackle"

  5. #5 / 21
    Standard Member RiskyBack
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    asm wrote:

    Vataro, feel privileged to even have 10. Up til a couple days before your Primo ran out, it was at 5 until a certain person who is really awesome and good-looking suggested raising it a bit.

    I don't remember suggesting this but I agree, I had a very good idea.

    The Status is NOT quo

  6. #6 / 21
    Commander In Chief tom tom is offline now
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    Fair enough, will make those changes. I think 10 is reasonable for Public games - if you are playing more than this number then I'd consider you're using the site more than just casually.


  7. #7 / 21
    Major General asm asm is offline now
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    Agree.

    I agree with "Cram-Chackle"

  8. #8 / 21
    Moderator...ish. Cramchakle
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    You could always take a look at what the mean or median number of games is and make your limit non-arbitrary. Though, 10 is a nice round number.

    Cram it.

  9. #9 / 21
    Premium Member Yertle
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    You're already playing in 10 active games. To play more than this you must become a Premium Member. Click here to upgrade your account.

    The link text color there is really hard to see on the pinkish background.

     


  10. #10 / 21
    Premium Member Yertle
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    Would be good to be able to Sort your games list by Private/Public games so that it is easy to tell how many games you have.


  11. #11 / 21
    Premium Member Yertle
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    If Invited to a Private game but have over 10 active games you get the restriction. I assume Invited to Private games shouldn't have a restriction?

     

    And this counts as a "Turn Waiting".

    Edited Tue 8th Dec 12:40 [history]

  12. #12 / 21
    Major General asm asm is offline now
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    Was just going to say that... I also can't join a Dev game because of the limit. And I was curious if this "turn waiting" impacts turn time.


  13. #13 / 21
    Commander In Chief tom tom is offline now
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    Agreed. And turn waiting on the game invites has no impact on game time.


  14. #14 / 21
    Standard Member Vataro
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    Yea, 10 is reasonable for actual games, but I'm getting invited to DEV games that I can't join =(.


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    Commander In Chief tom tom is offline now
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    Will be fixed in tonight's code update vataro.

    Oh and I will add shortcuts to unit placements into the next Player release :)


  16. #16 / 21
    Standard Member Vataro
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    Many thanks. I look forward to those shortcuts ;).


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    Commander In Chief tom tom is offline now
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    They're in! No shortcuts for phase changes yet, I haven't decided what keys to use. 1 should switch between 1/10 for placement numbers.


  18. #18 / 21
    Standard Member Vataro
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    Woot! Now to actually have a turn in a game to test them out...

    Mind giving me a quick rundown of everything you added? :P


  19. #19 / 21
    Commander In Chief tom tom is offline now
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    I just added unit placement keys - 1-9. Pressing repeatedly 1 switches from 1-10


  20. #20 / 21
    Standard Member Vataro
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    Very nice, I noticed these just a few moments ago. I'm sure they're still on your list, but my recommendations for other useful shortcuts are:

    A for all (I think pressing 1 a few times does the same thing, but this could get more annoying on larger maps)
    Z for undo
    X for undo all
    S for change phase

    I appreciate you working on these, especially since it seems I'm the only one who uses them. =/


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