It would be nice if games did not autostart when filled but give the host the option to start or reject the game applicants. This may be contrary to the spirit of 'public' games becuase the host could reject opponents, but there are times when you might not want to play an opponent. Once you create a game, you lose control of who you will play. What if you played someone 4 times in a row and you want a different opponent. Is there any way to control this? I realize this could be abused.
Squint
SquintGnome wrote:It would be nice if games did not autostart when filled but give the host the option to start or reject the game applicants. This may be contrary to the spirit of 'public' games becuase the host could reject opponents, but there are times when you might not want to play an opponent. Once you create a game, you lose control of who you will play. What if you played someone 4 times in a row and you want a different opponent. Is there any way to control this? I realize this could be abused.
Squint
Currently the only way to control this is:
1) Create a private game, which is unranked
2) Do not create a game but join an already-created game.
3) Mark that opponent as an enemy (if you're a premium member). If they are a Standard, they will not be able to join your game.
#3 is probably not what you're looking for. #2 is obviously not what you're looking for.
#1 is most likely the outcome of where this thread will end up.
Forgive me for being blunt.
~ATH
I'll just name my game like "Beastly, don't join" ha! or something like that, when i'm sick of him creaming me on Spy vs. Spy
Jigler wrote:I'll just name my game like "Beastly, don't join" ha! or something like that, when i'm sick of him creaming me on Spy vs. Spy
Seriously.
Well, thank you! And I didn't join your last game Jigler. I want that pointed out.