185 Open Daily games
3 Open Realtime games
  • Status: Live
  • Version: 1.0
  • Designer: Viper
  • Rating:
  • Rating Score: 7.92 out of 10 [13 ratings]
  • Difficulty: Beginner
  • Created Date: 1st Mar 2011
  • Release Date: 8th May 2011
  • Games Played: 293

Design Information
Territories 79
Continents 26
Advanced Features One-way Borders
Board Settings
Gameplay Turn Based
Available Players
2 3 4 5
6 7 8 9
Card Sets Worth 4,5,6,7,8,9,10
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities Off
Teamplay Enabled
Fog Setting None
Fog Override Enabled
Open Games 0
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Lt. Colonel John Sheppard Default Default
2 Dr. Rodney McKay Default Default
3 Teyla Emmagan Default Default
4 First Lt. Aiden Ford Default Default
5 Dr. Elizabeth Weir Default Default
6 Dr. Carson Beckett Default Default
7 Ronon Dex Default Default
8 Colonel Samantha Carter Default Default
9 Dr. Jennifer Keller Default Default
10 Richard Woolsey Default Default

Board Description


by Viper

The Wraith are attacking the city again! Defend it at all costs! We can't let them get to the gate and dial Earth!

This board is suitable for 2 to 10 players.

+10 Elimination bonus

Cards increase by 1 (4,5,6,7,...) and max 5 cards.

Return to placement and return to attack are on.

Unlimited attacks and 3 fortifies.

Central Operations contains the Transport Chambers(a.k.a. Teleporters) to a section on each arm of the city.

Everything else can only attack the spaces immediately next to or around it.

+5 Central Operations

+1 Each Building on central platform

+1 Each Drone Storage

+3 For each set of 3 Buildings color coded in the legend at top right.

+4 for all 3 Weapon Platforms.

Each arm of the city is worth an additional bonus as well if you own the whole thing, including other continents. Each arm is worth an appropriate number of units versus how many territories it is comprised of as indicated on the legend.

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOn
Return to attack after fortifyOn
Number of attacks allowedUnlimited
Number of fortifies allowed3
Multiple attacksOn
Allow fortificationConnected
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeNone
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOn
Team Unit TransferOn
Team Factory ProductionOff


Card CaptureOn
Maximum number of cards allowed5
Card values4,5,6,7,8,9,10,11,12,13,14
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:4

Bonuses, Limits and Dice

Grant 1 unit per x territories owned3
Minimum bonus units per turn3
Elimination bonus10
Capturing of reserves on eliminationOn
Maximum reserve units0
Maximum units per territoryUnlimited
Auto Assign FactoriesOff
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupSetup based
Lock seat colorsOff
Lock seat orderOff
Lock starting bonus to:Color
Allow seat selectionNone
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countNone
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone