Ten - Propagation
Ten is strategy-only style game
Dice odds do not play a role in Ten. All attacks are made with zero sided die, so it is impossible to win an attack when there is a defending unit present (only attack abandoned territories - those territories with zero units).
The game starts with the 100 green squares randomly assigned to the black and white players. Black starts the game with two units to place on the board (in their starting circle) and White starts the game with three units to place on the board. The starting circles are connected to the green squares only. Each of the green squares are only connected to the blue rectangle within the green square.
Each turn players have the ability to take territories using their fortifications and attacks. The goal is to "turn-on" production in the green squares. A green square can be "turned on" by owning the green square and the blue rectangle within. To protect the production of a "turned-on" territory, make sure that a unit is present in corresponding green square and not just in the blue rectangle.
A "turned-on" square will turn on all owned adjacent (up, down, left, right) green squares at the beginning of your next turn. This means that the production squares will propagate through the rest of connected component on the board as the game progresses.
Each turn two units will be placed in the starting circles to be placed on the board. Including the starting circles and ending swordsmen, there are 204 territories on the board, controlling 100 of them at the beginning of a turn will give you a unit to place in the swordsman to finish the game.
Turn on squares which are connected on a large patch of your color.
Use extra units to secure squares, even if they are not yet turned-on. Since only the green squares can be attacked, owning a green square with a unit present secures that the corresponding blue rectangle cannot be taken by the opponent.
Attempt to break-up the connectivity of the opponent's components to slow down the propagation they are receiving.
Good luck and enjoy.
Bonuses, Limits and Dice