140 Open Daily games
1 Open Realtime game
  • Status: Live
  • Version: 1.0
  • Designer: RiskyBack
  • Rating:
  • Rating Score: 7.10 out of 10 [10 ratings]
  • Difficulty: Beginner
  • Created Date: 13th Apr 2010
  • Release Date: 27th Apr 2010
  • Games Played: 129

Design Information
Territories 40
Continents 20
Advanced Features
 
Board Settings
Gameplay Turn Based
Available Players
3 4 5
Card Sets Worth 4,6,8,10,4,6,4
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities Off
Teamplay Enabled
Fog Setting None
Fog Override Enabled
Open Games 0
 
Cards
Jason Emoticon
Scream Emoticon
Count Risky Emoticon
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Ma'Witejogh Default
2 Ozhulhilh Default
3 Ke'Zhiwulum Default
4 Alu Yor Default
5 De'Somaxed Default
6 Fojegoj Default
7 Pho'Hosixep Default
8 Tejiq Qov Lhifoj Default
9 Ghayyeghii Default
10 Piyyik Default
11 Uboxi Default
12 Wi'Fefukiq Default
13 Ujidi Default
14 Esxa Default
15 Yel Yel Winks Default

Board Description

Aliens hate emoticons!

In this world the planets are the emoticons and Aliens are gonna rid the universe of them!

Each Planet (emoticon) is worth +2. UFO's can attack the Neighboring Planets on the same orbit and also if there is one directly across from it. 1 fortify per turn to any territory you control.

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOff
Number of attacks allowedUnlimited
Number of fortifies allowed1
Multiple attacksOn
Allow fortificationOwned
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeNone
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOff
Team Unit TransferOn
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowed5
Card values4,6,8,10,4,6,8,10,4,6,4
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:2

Bonuses, Limits and Dice

Grant 1 unit per x territories owned3
Minimum bonus units per turn3
Elimination bonus5
Capturing of reserves on eliminationOn
Maximum reserve units0
Maximum units per territoryUnlimited
Auto Assign FactoriesOff
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupSetup based
Lock seat colorsOff
Lock seat orderOff
Lock starting bonus to:Color
Allow seat selectionNone
Number of units per Player20
Decrease unit count per player0
Initial unit count minimum20
Territory selectionAutomatic
Unit placementAutomatic
Neutral countNone
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone