219 Open Daily games
1 Open Realtime game
    Pages:   12   (2 in total)
  1. #1 / 28
    Standard Member Thingol
    Rank
    Major General
    Rank Posn
    #27
    Join Date
    Feb 11
    Location
    Posts
    1338

    I can never understand why some players will try to hide and start building up troops in a very lopsided game when it's apparent that one player is en-route to an easy victory unless all remaining players make a desperate attempt to bring said player's bonuses to a manageable level. Now, I've both benefited and been hurt by this tpye of playing, but I will never understand it.


  2. #2 / 28
    Standard Member SquintGnome
    Rank
    Brigadier General
    Rank Posn
    #35
    Join Date
    Jun 11
    Location
    Posts
    546

    I agree with you Thingol.  I suspect though that this behavior is constitent with the tendency for people to always hope that someone else will take action and risk while they protect themselves.  I am not being critical of this behavior, it is an effective survival strategy that has served us well over the millenia....hard to break a habit ingrained by evolution. 


  3. #3 / 28
    Standard Member kleck
    Rank
    Private
    Rank Posn
    #1036
    Join Date
    Jun 12
    Location
    Posts
    3

    I don't quite understand it either.  I'm always pushing hard if I being beaten.  Turtling doesn't help anything.


  4. #4 / 28
    Standard Member Thingol
    Rank
    Major General
    Rank Posn
    #27
    Join Date
    Feb 11
    Location
    Posts
    1338

    I disagree that it has served us well...on the contrary, it has enabled evildoers throughout the ages to conquer and rule and subjugate the masses.  It's only when enough brave folks took action that this behavior was brought under some control.  

    But going back to the game, if it's apparent that the only way the 'game itself' will survive, I don't understand the mindset to hide in a corner, essentially waiting one's turn of destruction.  Is there something to being the last one conquered (which is the best these players could hope for)?!!  I don't get it...  {#emotions_dlg.worship}


  5. #5 / 28
    Standard Member itsnotatumor
    Rank
    Lieutenant General
    Rank Posn
    #14
    Join Date
    Jul 12
    Location
    Posts
    634

    SquintGnome wrote:

    I agree with you Thingol.  I suspect though that this behavior is constitent with the tendency for people to always hope that someone else will take action and risk while they protect themselves.  I am not being critical of this behavior, it is an effective survival strategy that has served us well over the millenia....hard to break a habit ingrained by evolution. 

    +1

    Fortune favors the bold, and chance favors the prepared mind...

  6. #6 / 28
    Standard Member itsnotatumor
    Rank
    Lieutenant General
    Rank Posn
    #14
    Join Date
    Jul 12
    Location
    Posts
    634

    Thingol wrote:

    I disagree that it has served us well...on the contrary, it has enabled evildoers throughout the ages to conquer and rule and subjugate the masses.  It's only when enough brave folks took action that this behavior was brought under some control.  

    But going back to the game, if it's apparent that the only way the 'game itself' will survive, I don't understand the mindset to hide in a corner, essentially waiting one's turn of destruction.  Is there something to being the last one conquered (which is the best these players could hope for)?!!  I don't get it...  {#emotions_dlg.worship}

    +1 I would agree with Squint in regards to individuals, but with Thingol in regards to societies.  And, yeah there are some players who do think order of elimination counts for something. I've had the "loosing last" conversation a few times.

    Fortune favors the bold, and chance favors the prepared mind...

  7. #7 / 28
    Standard Member ratsy
    Rank
    Brigadier General
    Rank Posn
    #65
    Join Date
    Jul 10
    Location
    Posts
    1274

    I do this. And honestly, to me it's the difference between picking a fight I can't win and taking time to build and be stronger.  I used to try to control all the other players on the board, and the foolish aggressiveness cost me all the games I played. 

    Most games are won with patience.  If you watch the top ten play games, they know when to move and when to not poke the bear with a stick. 

    It was exactly this thinking that took me from being a 1200th ranked player (like the first year I played here) to a 200th ranked player (around nowish).  

    -----

    On a side note, I am going to reconsider this behavior now for having read the thread. =:0)

     

    p.s: And sometimes it's hard to tell if another player is on their way to victory.  And sometimes I want to be number two player so I don't have all the rats chewing on me. And sometimes you just can't get an edge and making yourself take-out-able is not a good idea. etc.

    "I shall pass this but once, any good I can do, or kindness I can show; let me do it now. Let me not difer nor neglect it, for I shall not pass this way again." -Stephen Grellet

  8. #8 / 28
    Standard Member Thingol
    Rank
    Major General
    Rank Posn
    #27
    Join Date
    Feb 11
    Location
    Posts
    1338

    But Ratsy, I'm not necessarily against turtling per-se. There are times when it can be a good strategy.

    What I'm talking about is turtling end-game, on large maps, when the winning player is contolling 3/4 or more of the map and has 3 or 4 times the rest of the player's units combined, and with card sets that are worth a fraction of said troop count.


  9. #9 / 28
    Standard Member ratsy
    Rank
    Brigadier General
    Rank Posn
    #65
    Join Date
    Jul 10
    Location
    Posts
    1274

    Ahh. That's the -I can't win so I'm gonna try to survive- reflex.   And sometimes as the little guy in that case, its best to wait for someone else to try to be the hero, and then swallow them up.

    Although, I'm sure in the situation you describe it's probably not worth it to take em out. 

    "I shall pass this but once, any good I can do, or kindness I can show; let me do it now. Let me not difer nor neglect it, for I shall not pass this way again." -Stephen Grellet

  10. #10 / 28
    Premium Member Cona Chris
    Rank
    General
    Rank Posn
    #2
    Join Date
    Nov 10
    Location
    Posts
    213

    Probably a lot of these players just aren't skilled enough to recognize that, in the situation you laid out where someone is dominating, turtling isn't going to accomplish anything except a faster elimination.  Either that, or they simply give up and just dump their units onto the map and move onto the next game.  I know it doesn't make sense - and I know it's frustrating, but I've been guilty of it from time to time and have seen other highly ranked players do it in a game every now and again.

    What's really frustrating is when you are in such a situation and beat the leader down, and then the other players swoop in to knock YOUR meager bonuses that you just accumulated in knocking the leader down... leaving the leader alone and essentially letting him/her get back into the game and to win it.  That's about the only thing on this site anymore that will make me swear out loud :)

     

    Edited Thu 2nd May 22:44 [history]

  11. #11 / 28
    Standard Member ratsy
    Rank
    Brigadier General
    Rank Posn
    #65
    Join Date
    Jul 10
    Location
    Posts
    1274

    the other players swoop in to knock YOUR meager bonuses that you just accumulated in knocking the leader down... leaving the leader alone and essentially letting him/her get back into the game and to win it...

     

    Sorry Cona. {#emotions_dlg.shocked} I've definitely done this too...  

    "I shall pass this but once, any good I can do, or kindness I can show; let me do it now. Let me not difer nor neglect it, for I shall not pass this way again." -Stephen Grellet

  12. #12 / 28
    Standard Member btilly
    Rank
    Colonel
    Rank Posn
    #85
    Join Date
    Jan 12
    Location
    Posts
    294

    Thingol wrote: I can never understand why some players will try to hide and start building up troops in a very lopsided game when it's apparent that one player is en-route to an easy victory unless all remaining players make a desperate attempt to bring said player's bonuses to a manageable level. Now, I've both benefited and been hurt by this tpye of playing, but I will never understand it.

    I don't like it and will punish this behavior.  But I've seen games where the turtled troops allow an elimination sequence to start, suddenly vaulting the turtle to the top where normal play never could.

    Does this strategy make sense?  Suppose there are 4 players left.  If you participate in the crab game, then you've got at best 25% odds, and that is assuming that the leader is pulled down.  Which often does not happen.  So you've got 15-20% odds of winning if you help pull down the leader.

    If the turtle strategy works out for you more often than this, then it is a worthwhile (if annoying) play.


  13. #13 / 28
    Standard Member Thingol
    Rank
    Major General
    Rank Posn
    #27
    Join Date
    Feb 11
    Location
    Posts
    1338

    Btilly, per your first paragraph - yes, if that elimination run is possible, than turtling is an option. In the sequence I describe, there isn't such a possibility to go on a run like that. In fact, it is desperation enough if all remaining players threw all their troops and sets at dominant player...even then, it may not be enough to stem the tide...the dominance is that great and the map that large.


  14. #14 / 28
    Standard Member Thingol
    Rank
    Major General
    Rank Posn
    #27
    Join Date
    Feb 11
    Location
    Posts
    1338

    It is the Lord of Destruction map and one player has 80% of the map and both orbs en-power.


  15. #15 / 28
    Standard Member btilly
    Rank
    Colonel
    Rank Posn
    #85
    Join Date
    Jan 12
    Location
    Posts
    294

    Well, sometimes people hope for miracles when all seems lost.

    If it isn't in your blood to cooperate, then you won't.


  16. #16 / 28
    Brigadier General M57 M57 is offline now
    Standard Member M57
    Rank
    Brigadier General
    Rank Posn
    #73
    Join Date
    Apr 10
    Location
    Posts
    5083

    It's a two way street. I owe a good number of my wins to games where it should have been clear to my opponents that the only way to stop me would be to ally and attack me exclusively.  But there's definitely grey area here; the only way it makes sense for players to do this is if all involved have a some kind of shot at victory.

    https://sites.google.com/site/m57sengine/home

  17. #17 / 28
    Premium Member Cona Chris
    Rank
    General
    Rank Posn
    #2
    Join Date
    Nov 10
    Location
    Posts
    213

    ratsy wrote:

    the other players swoop in to knock YOUR meager bonuses that you just accumulated in knocking the leader down... leaving the leader alone and essentially letting him/her get back into the game and to win it...

     

    Sorry Cona. {#emotions_dlg.shocked} I've definitely done this too...  

    LOL!  I was thinking about the "Brick in the Wall" game we were in, but Red was the one who really was driving me nuts in that one after I knocked Orange's bonuses down.


  18. #18 / 28
    Standard Member ratsy
    Rank
    Brigadier General
    Rank Posn
    #65
    Join Date
    Jul 10
    Location
    Posts
    1274

    We were sunk in that game from quite early on.  I tried, but it went no place!

    "I shall pass this but once, any good I can do, or kindness I can show; let me do it now. Let me not difer nor neglect it, for I shall not pass this way again." -Stephen Grellet

  19. #19 / 28
    Standard Member Thingol
    Rank
    Major General
    Rank Posn
    #27
    Join Date
    Feb 11
    Location
    Posts
    1338

    Please post a link to that.

    Edited Fri 3rd May 10:05 [history]

  20. #20 / 28
    Premium Member Cona Chris
    Rank
    General
    Rank Posn
    #2
    Join Date
    Nov 10
    Location
    Posts
    213

    Thingol wrote: Please post a link to that.

    http://www.wargear.net/games/view/244961


You need to log in to reply to this thread   Login | Join
 
Pages:   12   (2 in total)