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  1. #1 / 24
    Enginerd weathertop
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    got a couple ideas that might be able to take advantage of the new factory thingys. but no clue on how they work...PM me for email discussion if you're interested in helpin me out.

    thanks
    w'top

    I'm a man.
    But I can change,
    if I have to,
    I guess...

  2. #2 / 24
    Pop. 1, Est. 1981 Alpha
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    Always happy to answer questions on factories.  Any questions out there?  This seems like a good place for a general discussion.  (sorry for officially hijacking)

    Never Start Vast Projects With Half Vast Ideas.

  3. #3 / 24
    Brigadier General M57 M57 is offline now
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    I have a question -- I'm not sure that it's factory related.. 

    How does Ten - Propagate know when the winner has 100 territories?  There are a lot of possible combinations?

    It should be possible to play WG boards in real-time ..without the wait, regardless of how many are playing.
    https://sites.google.com/site/m57sengine/home

  4. #4 / 24
    Pop. 1, Est. 1981 Alpha
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    In ten it is just a territory count, but you can use factories to achieve the same thing.

    Never Start Vast Projects With Half Vast Ideas.

  5. #5 / 24
    Factory Worker Edward Nygma
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    I have a factories question.

     

    What happens in a game with abandon on, revert to neutral immediately, if I set an auto capture factory of 0 to a territory, in combination with a universal factory of +1 to the same territory.  Will the player get the 1 unit, since the autocapture factory made it theirs, or will it revert to neutral before the unit would be placed?


  6. #6 / 24
    Brigadier General M57 M57 is offline now
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    Edward Nygma wrote:

    I have a factories question.

     

    What happens in a game with abandon on, revert to neutral immediately, if I set an auto capture factory of 0 to a territory, in combination with a universal factory of +1 to the same territory.  Will the player get the 1 unit, since the autocapture factory made it theirs, or will it revert to neutral before the unit would be placed?

    It should depend on the names of the factories, right?  

    edit: ..make that continents

    It should be possible to play WG boards in real-time ..without the wait, regardless of how many are playing.
    https://sites.google.com/site/m57sengine/home
    Edited Wed 5th Oct 19:56 [history]

  7. #7 / 24
    Factory Worker Edward Nygma
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    The continent ids...  I suppose... but does it stay player owned until the end of the factory sequence?


  8. #8 / 24
    Brigadier General M57 M57 is offline now
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    Good question -- two ways tp find out. 

    1. Tom tells us.
    2. Test it on a board.

    It should be possible to play WG boards in real-time ..without the wait, regardless of how many are playing.
    https://sites.google.com/site/m57sengine/home

  9. #9 / 24
    Commander In Chief tom tom is offline now
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    In theory the order in which the factories apply is defined by the continent name (Aa-Zz). In practice there hasn't been a great deal of testing of this Wink


  10. #10 / 24
    Brigadier General M57 M57 is offline now
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    Tom, I think Ed's question has to do with exactly when the territory reverts to neutral.  My example below is a little different, but the theme is there.

    With abandon ON, if continent a brings factory A down to 0 units, and continent b puts a universal unit on factory A, will continent b  (which now has a unit on it) belong to the player who originally held it or will it be neutral (because of the effects of continent a)? 

    In other words, are all of the unit counts changed for all the factories and then the ownership changes? OR can ownership change in between factory allocations?

    It should be possible to play WG boards in real-time ..without the wait, regardless of how many are playing.
    https://sites.google.com/site/m57sengine/home
    Edited Thu 6th Oct 07:05 [history]

  11. #11 / 24
    Commander In Chief tom tom is offline now
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    Auto-assigns (i.e ownership changes) happen in a loop before units are added / removed from the territory.


  12. #12 / 24
    Factory Worker Edward Nygma
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    So, on BLUE's turn, if BLUE have a +0 autocapture factory to a territory with 1 RED unit in it, and abandoned territories revert to neutral immediately, and BLUE also has a +1 universal factory to that same territory... then...

    The autocapture will change it to blue with 0 units, then, the territory will revert to neutral, then the 1 unit is discarded because the territory is neutral?


  13. #13 / 24
    Commander In Chief tom tom is offline now
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    In that case the 1 RED unit would be converted to 1 BLUE unit by the autocapture, then the universal factory would place an additional unit. This would only work if the continent name for the autocapture factory comes before the other factory in the alphabet.

    Universal factory production on Neutrals are not discarded at present.


  14. #14 / 24
    Factory Worker Edward Nygma
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    Is there any option to have that discarded? Or is it not in.  Either way is fine.

     

    So a +0 autocapture, would still give 1 unit to the new owner?  Even with abandonment?


  15. #15 / 24
    Factory Worker Edward Nygma
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    What about a -1 autocapture?


  16. #16 / 24
    Commander In Chief tom tom is offline now
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    There is no option to discard it yet - it could be an additional Rule.

    -1 Autocapture should result in the territory being abandoned.


  17. #17 / 24
    Standard Member RiskyBack
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    As many of you may have noticed, I've been kind of MIA and so I haven't kept up with stuff.  I've been hunting around the forums for about the past 45 seconds or so looking for a thread about all the new map making stuff (factories, factory related things) but I can't find the one that really tells me what they are, what they do and how best I can use them in one of my lame maps.

    Would someone kindly post a link to the thread here for me.  I am lazy and stupid and incapable of thinking for myself.  Oh, I am also lazy!  Thank you and I'll hang up and listen to my answer.


  18. #18 / 24
    Brigadier General M57 M57 is offline now
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    Good to see you Risky. If you can understand Ed N speak, try this:

    http://www.wargear.net/forum/showthread/1814/Riddle_me_this_Whats_a_Factory__(Tutorial_Forum)

    Hmm.. the like doesn't seem to work.

    It should be possible to play WG boards in real-time ..without the wait, regardless of how many are playing.
    https://sites.google.com/site/m57sengine/home
    Edited Thu 17th Nov 14:50 [history]

  19. #19 / 24
    Shelley, not Moore Ozyman
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    Link is broken because when you edit a post the 'forum' disappears from the link.  If you don't edit it works.  Weird bug.  Basically if your post includes a forum link, copy, delete the post & resubmit instead of trying to edit.

    http://www.wargear.net/forum/showthread/1814/Riddle_me_this_Whats_a_Factory__%28Tutorial_Forum%29


  20. #20 / 24
    Shelley, not Moore Ozyman
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    Also Risky -  Glad to have you back!   There is still time to get something done for the current map making competition if you hurry.


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