Winter is Coming
The Tribes of Westeros are making their move and the 7 Kingdoms have given up so now the Tribes are fighting it out for total control.
This map is based on the Hordes! bonus style (+1 for controlling all connecting territories) but with a twist, the bonus only spawns in the adjacent (or nearest) Castle or Keep. There are NO per territory bonus and NO minimum bonus except for the 1st turn where everyone gets 5 units to place. These units, as well as any units from Cards, can be placed anywhere. There are 5 wild cards available and you can hold up to 6 cards so there is a chance of double cashing. Players will have to use the Return to Attack from Fortify to get their units to the front lines. Some Hordes! give more than 1 bonus because they are attached to more than 1 Castle/Keep, but you must control the Castle/Keep for the bonus to spawn. Keeps only spawn units and have nothing else special about them. Castles are also Capitals (lose them, lost the game) and they start neutral with no units in them and they defend at +1.
There is a maximum of 25 units in each territory and you are allowed 25 units in reserve if you don't want to place your units from cards or elimination right away. There is a 5 unit elimination bonus and a 33% capture for capturing an opposing player's final Castle.
Move your units to the front
Protect your Hordes!
Guard your Castle
And be Smart because...
When You Play
The Game of Hordes!
You Win or You Die