Subterfuge
Sudden Death
wikilink http://www.wargear.net/wiki/doku.php?id=boards:subterfuge:subterfuge
Gameplay:
Skedaddle around the dungeon, acquiring treasure and avoiding other players. The first player to acquire enough treasure items will trigger the Victory Portal the following turn. But beware, for all attacks are at d1 vs d0 (attacker always wins)!
Max number of 9 attack/move orders per turn, with 2 fortifies to any connected locations.
Some treasure spots have a unique player color (ending turn on an opponent's color item does nothing). There are 8 of these per each color. To acquire an item, you must end your turn on the item. Items are typically numbered 1 to 8 moving from top left to bottom right, like a typewriter, for all colors. Each magic item has a unique shape. These items can be taken in any order. Special note - do not leave a unit on a magic item for successive turns, as it will be factory-destroyed. This was done to prevent 'gaming' of the system to create additional units.There is one centrally located wildcard magic item - it is worth 2 of your regular items and can be taken by either player. There are 3 locations (pink outline) with which to capture this item, one on each side of the center triange. If a player has secured the wildcard magic item, they will have view borders to all locations in the chamber. Note that an opponent may take the wildcard item from you even after it has been secured.There are seven blue locations which are teleporters. These locations allow teleport to 2 other nearby teleport locations. Teleporters also allow a fortify to base/capital. In addition, there are 5 'defunct' portals, where nearby portals can teleport to in one-way fashion.Some paths wrap around N-S and E-W.Win Conditions: Acquire any 6 of 8 of the items for your color OR acquire 4 of your color items and the wildcard magic item. On your next turn, you will acquire the victory portal from which you can attack the opposing capitals via artillery border. Pick the opponent whom you attack wisely as you can only attack one capital per turn. An alternative way of winning is you can simply eliminate all your opponents on-board units. Note - for players who have had their last onboard unit eliminated, you may have to do one end-turn until the factory-elimination kicks in.Gaining additional units - unlike the other scenarios for this map, there is no way to gain additional units. You have 1 and only 1 unit, so use it wisely. If you lose your unit, remember that you must end turn once to allow the game mechanics to remove your base.