Ozyman, How did you get the game to decide which new blocks to assign with you lego map?
Most bricks in my factory battle are assigned to start neutral with zero units. A few bricks in the middle are left unassigned via the setup tab, so they just get randomly assigned when the board starts (just like a normal territory in a typical wargear map).
It's a bit complicated to describe, but for a given scenario, the bricks that are unassigned (i.e. not neutral) are always the same, but who they are given to when the game starts changes randomly each time. Does that make sense?
Here's a direct link to the designer if you want to take a look:
http://www.wargear.net/boards/designer/4008
In the XML, this means a scenario_type="0" attribute for that territory element.
As for how those bricks were chosen, when the maps get created, their is a random number generator, and 20% (I think that was the % I ended up with) of the time, it sets:
scenario_type="0"
for the brick, the other 80% of the time it sets:
scenario_type="Neutral" scenario_seat="0" scenario_units="0"
Hope that's clear.
Simple, but super effective. Nicely done.