208 Open Daily games
3 Open Realtime games
  • Status: Dev
  • Version: 0.2
  • Designer: Amidon37
  • Rating: Unrated
  • Rating Score:
  • Difficulty: n/a
  • Created Date: 6th Apr 2023
  • Release Date: n/a
  • Games Played: 2
  • #1:
  • #2:
  • #3:

Design Information
Territories 160
Continents 30
Advanced Features
 
Board Settings
Gameplay Turn Based
Available Players
2 3 4 5
6 7 8 9
10 11 12 13
Card Sets Worth 4,6,8,10,12,14,16
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Random
Capital Cities Off
Teamplay Enabled
Fog Setting None
Fog Override Enabled
Open Games 0
 
Cards
A
B
C
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Red Default Default
2 Green Default Default
3 Blue Default Default
4 Orange Default Default
5 Purple Default Default
6 Grey Default Default
7 Cyan Default Default
8 Lime Default Default
9 Pink Default Default
10 Yellow Default Default
11 Navy Default Default
12 Brown Default Default
13 Violet Default Default
14 Khaki Default Default
15 SkyBlue Default Default

Board Description

Standard RISK rules except:

  • Two fortifies to connected.
  • +5 elimination bonus. No Reserves.
  • Bonus unit for every 4 territories.
  • Cards are 4, 6, 8, 10, 12, 14, 16, 18, 20, 25, 30, ...
  • Gameplay Settings

    Gameplay TypeTurn Based
    Return to unit placement from attackOff
    Return to attack after fortifyOff
    Number of attacks allowedUnlimited
    Number of fortifies allowed2
    Multiple attacksOn
    Allow fortificationConnected
    Allow abandonment of territoriesOff
    Abandoned territories revert to neutralImmediately
    Fog typeNone
    Allow override of fog settingYes
    Game historyShow

    Team Settings

    Teamplay EnabledYes
    Team VisionOn
    Team Unit PlacementOn
    Team Unit TransferOn
    Team Factory ProductionOn

    Cards

    CardsOn
    Card CaptureOn
    Maximum number of cards allowed5
    Card values4,6,8,10,12,14,16,18,20,25,30
    Must capture non-empty territory to earn cardOn
    Card deckA:18 B:18 C:18 W:2

    Bonuses, Limits and Dice

    Grant 1 unit per x territories owned4
    Minimum bonus units per turn3
    Elimination bonus5
    Capturing of reserves on eliminationOn
    Maximum reserve units0
    Maximum units per territoryUnlimited
    Auto Assign Factories
    Number of sides on Attacker's Dice6
    Number of sides on Defender's Dice6

    Initial Setup

    Initial setupRandom
    Number of units per Territory4
    Territory selectionAutomatic
    Unit placementAutomatic
    Neutral countHigh
    Neutral Factories
    Use team names defined in ColorsOff
    Allow players to choose seats / teamsNone