198 Open Daily games
2 Open Realtime games
  • Rating: Unrated
  • Rating Score:
  • Difficulty: n/a
  • Created Date: 12th Feb 2010
  • Release Date: n/a
  • Games Played: 3
  • #1:
  • #2:
  • #3:

Design Information
Territories 28
Continents 7
Advanced Features
 
Board Settings
Gameplay Turn Based
Available Players
3 4 5 6
Card Sets Worth 4,6,8,10,12,14,16
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Random
Capital Cities Off
Teamplay Enabled
Fog Setting None
Fog Override Enabled
Open Games 0
 
Cards
Ship
Sea
Cannon
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Lost Explorers Default
2 Sea Monsters Default
3 Drowned Sailors Default
4 Evil Pirates Default
5 Island Cannibals Default
6 Royal Fleet Default
7 Grizzled Seadogs Default
8 Ancient Mariners Default

Board Description

Blackbeard's Tomb

Somewhere on this island lies the final resting place of the most notorious pirate to ever sail the seas. In some dank tunnel his body lies, surrounded by heaps of treasure.

On the surface of the island, several ships have made landfall, and armies face off against each other. An epic battle commences, with the claim to Blackbeard's treasure as the stakes!

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOff
Number of attacks allowedUnlimited
Number of fortifies allowed1
Multiple attacksOn
Allow fortificationBordered
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeNone
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOff
Team Unit TransferOff
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowed5
Card values4,6,8,10,12,14,16,18,20,22,24
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:2

Bonuses, Limits and Dice

Grant 1 unit per x territories owned3
Minimum bonus units per turn3
Elimination bonus0
Capturing of reserves on eliminationOn
Maximum reserve units0
Maximum units per territoryUnlimited
Auto Assign FactoriesOff
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupRandom
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countLow
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone