181 Open Daily games
3 Open Realtime games
  • Rating: Unrated
  • Rating Score:
  • Difficulty: n/a
  • Created Date: 30th Dec 2014
  • Release Date: n/a
  • Games Played: 5
  • #1:
  • #2:
  • #3:

Design Information
Territories 67
Continents 32
Advanced Features
 
Board Settings
Gameplay Turn Based
Available Players
3 4 5 6
Card Sets Worth 4,6,8,10,12,14,16
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities Off
Teamplay Enabled
Fog Setting Light
Fog Override Enabled
Open Games 0
 
Cards
WAR
CULTURE
TRADITION
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Pink Default Default
2 Lime Default Default
3 SkyBlue Default Default
4 Khaki Default Default
5 Orange Default Default
6 Purple Default Default
7 Cyan Default Default
8 Violet Default Default

Board Description

Forbidden Isles

A Cumberdale Map

Rules

-Abandon is on, but you will retain ownership of a territory with no units inside.

-2 Fortifies with connected territories.

-Move between land and connected water regions to reach other islands.

-Move between adjacent sea spaces: no diagonal movement.

-Sea space in far bottom right corner does not connect to land.

Bonuses

There is no territory ownership bonus - so capturing every sea space will paint the board in your color but have no other benefit.

Sea spaces with fish pictured in the square give a +1 bonus.

The sea spaces with the Kraken, or Sharks, or the Pirate ships are a -1 penalty. Because you will retain ownership even after moving units out, these dangerous spots might only be worth it in dire circumstances.

Holding an Island temple gives you +1 for each territory you control on the island.

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOff
Number of attacks allowedUnlimited
Number of fortifies allowed2
Multiple attacksOn
Allow fortificationConnected
Allow abandonment of territoriesOn
Abandoned territories revert to neutralNever
Fog typeLight
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOff
Team Unit TransferOff
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowed5
Card values4,6,8,10,12,14,16,18,20,22,24
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:2

Bonuses, Limits and Dice

Grant 1 unit per x territories ownedDisabled
Minimum bonus units per turn3
Elimination bonus0
Capturing of reserves on eliminationOn
Maximum reserve units0
Maximum units per territoryUnlimited
Auto Assign Factories
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupSetup based
Lock seat colorsOff
Lock seat orderOff
Lock starting bonus to:Color
Allow seat selectionNone
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countLow
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone