174 Open Daily games
3 Open Realtime games
  • Status: Live
  • Version: 3.0
  • Designer: j-bomb
  • Rating:
  • Rating Score: 7.67 out of 10 [6 ratings]
  • Difficulty: Intermediate
  • Created Date: 15th Nov 2012
  • Release Date: 9th May 2012
  • Games Played: 465

Design Information
Territories 12
Continents 10
Advanced Features Artillery Borders
One-way Borders
Border Modifiers
Board Settings
Gameplay Turn Based
Available Players
Card Sets Worth 2,3,4,5,6,7,2
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities On
Teamplay Disabled
Fog Setting Total
Fog Override Enabled
Open Games 0
Seat Color Starting Cards Starting Bonus Win Condition
1 Yooks Default Default
2 Zooks Default Default

Board Description

The Butter Battle

Yooks attack their pipe with a 8 vs 6 dice. Pipe attacks Yooks 6 vs 8 dice.

Zooks attack their bucket with 8 vs 6 dice. Bucket attacks Zooks 6 vs 8 dice.

The Yook and Zook bombs are artillery only, and and can only attack their opponents sling or bucket, they are set with a one time 15 unit placement and can not be replentished they attack with 8 vs 6.

All other dice are 6 vs 6.

3 attacks and 1 fortify per turn with return to attack from fortify on.

Unit placement is disabled on the bombs,baskets, and slings.

Yooks and Zooks are capitals, lose your capital will result in elimination.

Basket and Slings are +2 each.

Pipe and Bucket are +3

Yook and Zooks are +5

Cards are 2,3,4,5,6,7,8,2,3,4,5,6,7,8,.........


This game was designed to play with full fog.

I have to give a shout out to all the wargear crew !

Without out all of you this board would have never left my brain! :)

Thanks, and Enjoy,


Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOn
Return to attack after fortifyOn
Number of attacks allowed3
Number of fortifies allowed1
Multiple attacksOn
Allow fortificationBordered
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeTotal
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledNo
Team VisionOn
Team Unit PlacementOff
Team Unit TransferOff
Team Factory ProductionOff


Card CaptureOn
Maximum number of cards allowed5
Card values2,3,4,5,6,7,8,2,3,4,2
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:4

Bonuses, Limits and Dice

Grant 1 unit per x territories ownedDisabled
Minimum bonus units per turn0
Elimination bonus0
Capturing of reserves on eliminationOff
Maximum reserve units25
Maximum units per territory100
Auto Assign Factories
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupSetup based
Lock seat colorsOn
Lock seat orderOn
Lock starting bonus to:Color
Allow seat selectionNone
Capital citiesOn
Capital city captureOn
Capital city unit assimilation %0
Destroy unallocated CapitalsOn
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countLow
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone