185 Open Daily games
2 Open Realtime games
  • Rating: Unrated
  • Rating Score:
  • Difficulty: n/a
  • Created Date: 9th Jul 2012
  • Release Date: n/a
  • Games Played: 1
  • #1:
  • #2:
  • #3:

Design Information
Territories 44
Continents 10
Advanced Features One-way Borders
 
Board Settings
Gameplay Turn Based
Available Players
2 4 6
Card Sets Worth 2,3,4,5,6,7,2
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities Off
Teamplay Enabled
Fog Setting Medium
Fog Override Enabled
Open Games 0
 
Cards
Bishops
Rooks
Knights
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Kings Default Default
2 Queens 1 Default
3 Rooks 1 Default
4 Knights 1 Default
5 Bishops 1 Default
6 Pawns 1 Default

Board Description

Welcome to Chess Risk X2

Team Chess

My version of chess Wargear style.

Use your pieces to attack your opponents with chess-like moves.

One transfer to any connected territory.

The card scale is 2,3,4,5,6,7,10 then repeats. Max 5 cards.

All units attack in the directions their chess pieces can. This leads to many 1 way attacks so plan accordingly and good luck.

There are ZERO neutral armies in this version.

All players except player 1 receive a +1 unit bonus at the start of the game.

Notes:

-Games are also suggested to be played with heavier levels of fog.

-Thanks to all the testers for help.

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOff
Number of attacks allowedUnlimited
Number of fortifies allowed1
Multiple attacksOn
Allow fortificationConnected
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeMedium
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledTeamplay Only
Team VisionOn
Team Unit PlacementOn
Team Unit TransferOn
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowed5
Card values2,3,4,5,6,7,10,2,3,4,2
Must capture non-empty territory to earn cardOn
Card deckA:19 B:19 C:19 W:3

Bonuses, Limits and Dice

Grant 2 units per x territories owned5
Minimum bonus units per turn4
Elimination bonus10
Capturing of reserves on eliminationOn
Maximum reserve units9
Maximum units per territoryUnlimited
Auto Assign Factories
Number of sides on Attacker's Dice5
Number of sides on Defender's Dice5

Initial Setup

Initial setupSetup based
Lock seat colorsOff
Lock seat orderOff
Lock starting bonus to:Seat
Allow seat selectionNone
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countNone
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone