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  1. #41 / 66
    Enginerd weathertop
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    hey look i see my old house from here!

     

    BTW there's a ferry that will take you across that divide. the beaches on the north (east?) side were MUCH less populous than those on the south -- and you could drive out onto them. 

    I'm a man.
    But I can change,
    if I have to,
    I guess...

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    Standard Member Thingol
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    hasn't Texas seceded yet...?  Thought they were in the process of doing that years ago. It's taking forever!  {#emotions_dlg.rolleyes}

     

    Perhaps if we could just have those 2 districts in the far west pinched off...atleast it'd save some money for the wall.  Smile

    Edited Mon 14th Nov 13:35 [history]

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    Factory Worker Edward Nygma
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    I'll add it.  Updated the missing borders.


  4. #44 / 66
    Factory Worker Edward Nygma
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    Brigadier General M57 M57 is offline now
    Standard Member M57
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    Don't know how much seat affects outcome, but I would consider fixed first round bonuses of 4,4,5,5,6,6,7,7,8,8..

    Card Membership - putting the power of factories in your hand.

  6. #46 / 66
    Standard Member zdisabled_8a7ed3fe
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    Played this map many times on WF.  Even if a player starts with an entire region, since the map is so big, that makes almost no difference over the course of the game.  WRT card sets, the original progression keeps the game from lasting a year.

    Edit: I misunderstood your post, I think.  You're suggesting changing the first round bonus from 1 per 5 counties?  I like it the way it is, but I'm sure yours can be an alternative scenario?

    Edited Mon 14th Nov 18:27 [history]

  7. #47 / 66
    Factory Worker Edward Nygma
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    That would make it so that no matter how much or how little you own, if you're in seat 1 or 2, you get 4 units.  Seats 3 and 4 get 4 units, etc.  Round 2 and on, bonuses are determined by what you own.


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    Brigadier General M57 M57 is offline now
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    camel wrote:

    Played this map many times on WF.  Even if a player starts with an entire region, since the map is so big, that makes almost no difference over the course of the game.  WRT card sets, the original progression keeps the game from lasting a year.

    Edit: I misunderstood your post, I think.  You're suggesting changing the first round bonus from 1 per 5 counties?  I like it the way it is, but I'm sure yours can be an alternative scenario?

    I don't believe you can set the bonus RATIO in the first round. What you can do is set a FIXED bonus for the first round. So in round 1 - 1st and 2nd seats get 4 (not 7), seats 3 and 4 get 5 units, etc.   Like Ed said, with a board that is this large, it may not make much of a difference.  But even perceived parity may be more important than parity itself.

    Card Membership - putting the power of factories in your hand.

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    Standard Member Korrun
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    I only perceive parity when I win.


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    Standard Member zdisabled_8a7ed3fe
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    I dug through some game logs on WF and managed to find out the original region names:

     

    JvYjWXd.png

    (Please excuse my crude graphics skills - I'm using MS Paint for crying out loud!)

     

    I also found the original game color names:

    eI1MNyz.png


  11. #51 / 66
    Factory Worker Edward Nygma
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    Paint.net is free and just about as easy.  It's how I got started and what I've always used.


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    Premium Member Mad Bomber
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    This is the map where things started to click for me. Andernut stacked a hundred army on my border and said " that hindered stack is for someone else...not u. He went on to win as usual. I think the card scale was plus 2?

    i want equal amounts of blueberry's
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    Premium Member Mad Bomber
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    Texas has its own power.......its on its own grid. Also the surf from the andernut ships can get good I hear

    i want equal amounts of blueberry's
    I play on any field of battle...not just three boards

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    Standard Member zdisabled_8a7ed3fe
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    *pedantic alert 2*

    I just noticed that Calhoun and Jackson counties (both in South Central Gulf Coast) are not touching on the map.  But they do touch in real life.

     

    pJaMnMN.jpg

     


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    Enginerd weathertop
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    with how small it is on the map, can't always be exact to life (depends on how it's drawn on the smaller map)

    I'm a man.
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    Standard Member ratsy
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    Is it strategically interesting?

     

    If it is, do it.

    "I shall pass this way but once, any good I can do, or kindness I can show; let me do it now. Let me not defer nor neglect it, for I shall not pass this way again." -Stephen Grellet

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    Standard Member Korrun
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    camel wrote:

    *pedantic alert 2*

    I just noticed that Calhoun and Jackson counties (both in South Central Gulf Coast) are not touching on the map.  But they do touch in real life.

    To be more pedantic, it looks like Calhoun is also touching Arkansas and Matagorda.


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    Standard Member Korrun
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    ratsy wrote:

    Is it strategically interesting?

    Geographic pedantry always trumps strategy and gameplay.


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    Standard Member zdisabled_8a7ed3fe
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    Korrun wrote:
    camel wrote:

    *pedantic alert 2*

    I just noticed that Calhoun and Jackson counties (both in South Central Gulf Coast) are not touching on the map.  But they do touch in real life.

    To be more pedantic, it looks like Calhoun is also touching Arkansas and Matagorda.

    To be even more pedantic, it's actually called Aransas county (but Ed also named it Arkansas county.)

    Autocorrect for the fail.


  20. #60 / 66
    Standard Member Korrun
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    camel wrote:
    Korrun wrote:
    camel wrote:

    *pedantic alert 2*

    I just noticed that Calhoun and Jackson counties (both in South Central Gulf Coast) are not touching on the map.  But they do touch in real life.

    To be more pedantic, it looks like Calhoun is also touching Arkansas and Matagorda.

    To be even more pedantic, it's actually called Aransas county (but Ed also named it Arkansas county.)

    Autocorrect for the fail.

    Good call.


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