211 Open Daily games
1 Open Realtime game
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  1. #1 / 13
    Standard Member The Cooler King
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    Is there a way to boot a player that I've invited to a private game, that has never joined?  Or I guess worst case, is there a way to terminate a game that I'm hosting?


  2. #2 / 13
    Premium Member Livia
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    I was just about to post pretty much the same questions for this game:

    http://www.wargear.net/games/join/38180

     


  3. #3 / 13
    Pop. 1, Est. 1981 Alpha
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    In your games list find the game and click on the game name link, then click delete game.

    Never Start Vast Projects With Half Vast Ideas.

  4. #4 / 13
    Standard Member The Cooler King
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    Maybe I'm overlooking something here, tried that and I don't see the delete game option.  I get several more options once the game starts, but not while still waiting for someone to join. 


  5. #5 / 13
    Pop. 1, Est. 1981 Alpha
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    I see, once someone joins the delete button disappears, that seems like a bug, so I am not sure.

    Never Start Vast Projects With Half Vast Ideas.

  6. #6 / 13
    Commander In Chief tom tom is offline now
    WarGear Admin tom
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    It's a feature not a bug... I think the original reasoning was that you shouldn't be able to delete games after someone else has joined to prevent abuse of this but for private games it's probably overkill.

    I've enabled this so you should now see a Delete button for Private games in the Join phase irrespective of how many other players have joined. 


  7. #7 / 13
    Prime Amidon37
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    Note also that you can also go in and invite more players, so if someone is not joining you don't have to kill the game and redo it all.


  8. #8 / 13
    Premium Member Livia
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    Thank you!


  9. #9 / 13
    Standard Member The Cooler King
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    Awesome, thank you for the quick response!


  10. #10 / 13
    Pop. 1, Est. 1981 Alpha
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    tom wrote:

    It's a feature not a bug... I think the original reasoning was that you shouldn't be able to delete games after someone else has joined to prevent abuse of this but for private games it's probably overkill.

    I've enabled this so you should now see a Delete button for Private games in the Join phase irrespective of how many other players have joined. 


    Is this the same for realtime games? I see this as bad if it is since creating a game that doesn't fill up should be deletable before logging off for the day. In general, I don't see the need for this, as host if I decide to delete a game before it started, I do not see a potential abuse, once started, then there should not be the ability to delete. What am I missing?

    Never Start Vast Projects With Half Vast Ideas.
    Edited Tue 7th Dec 12:47 [history]

  11. #11 / 13
    Premium Member Yertle
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    Alpha wrote:
    tom wrote:

    It's a feature not a bug... I think the original reasoning was that you shouldn't be able to delete games after someone else has joined to prevent abuse of this but for private games it's probably overkill.

    I've enabled this so you should now see a Delete button for Private games in the Join phase irrespective of how many other players have joined. 


    Is this the same for realtime games?

    The Host can Delete Lightning games at any point while in Join phase.

     

    Check out WarGear Gear at the WarGear Zazzle Store!

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  12. #12 / 13
    Commander In Chief tom tom is offline now
    WarGear Admin tom
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    Yes, realtime games can be deleted at any time by the host for precisely that reason.

    Edit: Beat me to it!

    Edited Tue 7th Dec 12:59 [history]

  13. #13 / 13
    Pop. 1, Est. 1981 Alpha
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    Thanks

    Never Start Vast Projects With Half Vast Ideas.

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