Is there a way to boot a player that I've invited to a private game, that has never joined? Or I guess worst case, is there a way to terminate a game that I'm hosting?
I was just about to post pretty much the same questions for this game:
http://www.wargear.net/games/join/38180
In your games list find the game and click on the game name link, then click delete game.
Maybe I'm overlooking something here, tried that and I don't see the delete game option. I get several more options once the game starts, but not while still waiting for someone to join.
I see, once someone joins the delete button disappears, that seems like a bug, so I am not sure.
It's a feature not a bug... I think the original reasoning was that you shouldn't be able to delete games after someone else has joined to prevent abuse of this but for private games it's probably overkill.
I've enabled this so you should now see a Delete button for Private games in the Join phase irrespective of how many other players have joined.
Note also that you can also go in and invite more players, so if someone is not joining you don't have to kill the game and redo it all.
Thank you!
Awesome, thank you for the quick response!
tom wrote:It's a feature not a bug... I think the original reasoning was that you shouldn't be able to delete games after someone else has joined to prevent abuse of this but for private games it's probably overkill.
I've enabled this so you should now see a Delete button for Private games in the Join phase irrespective of how many other players have joined.
Alpha wrote:tom wrote:It's a feature not a bug... I think the original reasoning was that you shouldn't be able to delete games after someone else has joined to prevent abuse of this but for private games it's probably overkill.
I've enabled this so you should now see a Delete button for Private games in the Join phase irrespective of how many other players have joined.
Is this the same for realtime games?
The Host can Delete Lightning games at any point while in Join phase.
Yertle: I really don't know what we'd be doing if tom didn't start WG
Yertle: scary to think about :p
RiskyBack: You'd have more kids and I'd have a real job, probably
Yes, realtime games can be deleted at any time by the host for precisely that reason.
Edit: Beat me to it!
Thanks