Please note: I am just trying an idea out with this map, this probably won't be the final version, I just want to see if the idea works.
This is the standard Risk Map that you are all used to and that I hate. Each player starts with 40 units to place with Simultaneous placement. Abandon is turned on to Immediate so if you don't place units in a territory it reverts to neutral right away. This could be good or bad depending.
Ok, so here's the thing, at the bottom of the map are 5 clocks. Each player starts with a clock with 3 units in it. 3 is the maximum units allowed in the clock. Each turn the clock will reduce by 1 unit. You can replace units there up to 3. If the clock reaches 0, you are eliminated before the turn even starts.
Remember, if you end a turn with 1 in your clock you will be eliminated before your next turn starts.
Each clock can attack the Suicide Pool to reduce themselves to 1 but not eliminate yourself. This can be done if you lose everything on the map and don't want to just end your turn until you are eliminated.
Thanks for testing this. Maybe it will be cool...I don't know. I like the idea.