|
Seat |
Color |
Team |
Starting Cards |
Starting Bonus |
Win Condition |
1 |
Red |
|
|
Default |
Default |
2 |
Green |
|
|
Default |
Default |
3 |
Blue |
|
|
Default |
Default |
4 |
Black |
|
|
Default |
Default |
5 |
Orange |
|
|
Default |
Default |
6 |
Purple |
|
|
Default |
Default |
7 |
Grey |
|
|
Default |
Default |
8 |
Cyan |
|
|
Default |
Default |
9 |
Lime |
|
|
Default |
Default |
10 |
Pink |
|
|
Default |
Default |
11 |
Yellow |
|
|
Default |
Default |
12 |
Navy |
|
|
Default |
Default |
13 |
Brown |
|
|
Default |
Default |
14 |
Violet |
|
|
Default |
Default |
15 |
Khaki |
|
|
Default |
Default |
16 |
SkyBlue |
|
|
Default |
Default |
Gameplay Settings
Gameplay Type | SimulGear | Allow reinforcement moves before attack moves | Unlimited | Allow reinforced units to attack in the same round | Off | Allow order overloading | Off | Allow unit pumping | On | Maximum number of orders allowed per turn | Unlimited | Turn Order | Most units on board goes first | Allow fortification | Bordered | Allow abandonment of territories | Off | Abandoned territories revert to neutral | Immediately | Fog type | None | Allow override of fog setting | Yes | Game history | Show |
Team Settings
Teamplay Enabled | Yes | Team Vision | On | Team Unit Placement | Off | Team Unit Transfer | Off | Team Factory Production | Off |
Cards
Cards | On | Card Capture | On | Maximum number of cards allowed | 5 | Card values | 4,6,8,10,12,14,16,18,20,22,24 | Must capture non-empty territory to earn card | Off | Card deck | A:18 B:18 C:18 W:2 |
Bonuses, Limits and Dice
Grant 1 unit per x territories owned | 3 | Minimum bonus units per turn | 100 | Elimination bonus | 2 | Capturing of reserves on elimination | On | Maximum reserve units | Unlimited | Maximum units per territory | Unlimited | Auto Assign Factories | Off | Chance of an attacker killing a defender | 60 | Chance of a defender killing an attacker | 75 | Fatigue: Chance of Attack success drops by | 0% per 1 turns |
Initial Setup
Initial setup | Setup based | Lock seat colors | Off | Lock seat order | Off | Lock starting bonus to: | Color | Allow seat selection | None | Capital cities | On | Capital city capture | On | Capital city unit assimilation % | 0 | Destroy unallocated Capitals | On | Number of units per Territory | 8 | Territory selection | Automatic | Unit placement | Automatic | Neutral count | None | Neutral Factories | | Use team names defined in Colors | Off | Allow players to choose seats / teams | None |
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