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designer_tutorials:tutorials:other_continents:other_continents [2017/04/12 13:58] Kjeld [Collector Continents] Added examples and formulae |
designer_tutorials:tutorials:other_continents:other_continents [2017/04/12 14:04] (current) Kjeld [Collector Continents] |
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For example, if a board offers a collector' | For example, if a board offers a collector' | ||
- | * 1 Type A territory: | + | * 1 Type A territory: 0 bonus |
* 2 Type A territories: | * 2 Type A territories: | ||
* 3 Type A territories: | * 3 Type A territories: | ||
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* Etc... | * Etc... | ||
- | The general mathematical formula for collectors bonuses is as follows, where C is the collectors bonus values and N is the number of territories with the collector trait that you control: | + | The general mathematical formula for collectors bonuses is as follows: |
C * N choose 2 = C * (N!)/ | C * N choose 2 = C * (N!)/ | ||
+ | |||
+ | where C is the collectors bonus values and N is the number of territories with the collector trait that you control | ||
This can be a pain to input by hand into the Board Designer, which is why Ozyman' | This can be a pain to input by hand into the Board Designer, which is why Ozyman' | ||
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* 5 Type A territories: | * 5 Type A territories: | ||
- | The general mathemetical formula is, C * (N!)/ | + | The general mathemetical formula is, |
+ | |||
+ | C * (N!)/ | ||
It is also possible to set collector bonuses for triplets, quadruplets, | It is also possible to set collector bonuses for triplets, quadruplets, | ||
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where M is the number of territories that constitutes a set (a pair is 2, a triplet is 3, and so forth). | where M is the number of territories that constitutes a set (a pair is 2, a triplet is 3, and so forth). | ||
- | A common application of this variant is to create a win condition for owning any combination of M of a total of N territories, | + | A common application of this variant is to create a win condition for owning any combination of M of a total of N territories, |
====Multiplier Continents==== | ====Multiplier Continents==== | ||
{{ : | {{ : | ||
This design technique allows players to increase the bonus on an existing continent by also holding another territory or set of territories (kind of like an " | This design technique allows players to increase the bonus on an existing continent by also holding another territory or set of territories (kind of like an " |