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boards:random_mazes:random_mazes [2016/07/25 00:39]
Ozyman created
boards:random_mazes:random_mazes [2017/09/09 23:45] (current)
Ozyman
Line 1: Line 1:
 Welcome to the new and improved Random  Welcome to the new and improved Random 
 Mazes. Mazes.
 +
 +
 +======Second Edition=====
 +This page is for the 2nd Edition of this map.
  
 Here is what was improved over the 1st version: Here is what was improved over the 1st version:
  
 +  * Added map 'features' - spirals, steps, long corridors, snake-tails
   * Updated player colors - removed grey that was similar to neutral.   * Updated player colors - removed grey that was similar to neutral.
-  * Larger map sizes - now up to 24x36!+  * Larger map sizes - now up to 20x36!
   * Just 3 variations of open/tight maps.   * Just 3 variations of open/tight maps.
   * Line Of Sight variations for scenarios (locked to medium fog & have line of sight view borders).   * Line Of Sight variations for scenarios (locked to medium fog & have line of sight view borders).
   * Improved Graphics   * Improved Graphics
-      * dual layers - consistent between flash/native players +      * Dual Layers - consistent between flash/native players 
-      * highlights shadows to improve visual identification of walls    +      * Highlights Shadows - to improve visual identification of walls 
-      * procedurally generated fog layer based upon [[https://en.wikipedia.org/wiki/Perlin_noise|Perlin_noise]].+      * Fog Layer - procedurally generated fog layer based upon [[https://en.wikipedia.org/wiki/Perlin_noise|Perlin_noise]]
 +  * No more Left/Right and Top/Bottom wrapping.
   * New 1st round bonuses to reduce seat order benefit   * New 1st round bonuses to reduce seat order benefit
 +  * Starting cards given to also help with seat order.
 +
 +
 +=====Scenarios=====
 +
 +===Map Style===
 +Maps come in 3 varities.  "Open" will have lots of ways to move between two points. "Tight" has lots of dead ends and large areas that can be defended from a single point.   The default style sits in between these two etremes.
 +
 +===Line of Sight===
 +Some scenarios are designated "Line of Sight" These add vision borders, but are locked to Medium Fog.
 +
 +====Other Rules=====
 +===Continents===
 +Every row and column of contigous squares forms a continent.  Continents give a bonus equal to their length/2 rounded down.
 +
 +
 +===Reserve===
 +An unlimited number of units can be held in reserve.
 +
 +===Fortifies===
 +Fortifies are equal to the sqrt(length*width)/2.  e.g. for square maps, half the length of one side.  You may return to fortify from attack.
 +
 +=====Board Creation=====
 +This board was programmatically generated in python.  The board size and some maze parameters are set. Then the maze is drawn randomly based upon the parameters given.  Finally XML and PNG files are created.
 +
 +=====Interesting synonyms for Open=====
 +Found these when I was looking for alternatives to "open" and "constricted"
  
 +  * http://www.dictionary.com/browse/agape
 +  * http://www.dictionary.com/browse/dehiscent
 +  * http://www.dictionary.com/browse/patulous
 +     * http://www.ncbi.nlm.nih.gov/pmc/articles/PMC1894505/?page=1
 +  * http://www.merriam-webster.com/dictionary/ringent
  
boards/random_mazes/random_mazes.1469421540.txt.gz · Last modified: 2016/07/25 00:39 by Ozyman