143 Open Daily games
1 Open Realtime game
  • Rating:
  • Rating Score: 6.67 out of 10 [3 ratings]
  • Difficulty: Beginner
  • Created Date: 8th Mar 2015
  • Release Date: 24th Jul 2015
  • Games Played: 141

Design Information
Territories 160
Continents 14
Advanced Features
 
Board Settings
Gameplay Turn Based
Available Players
2 3 4 5
6 7 8 9
10 11 12 13
14 15 16
Card Sets Worth 4,6,8,10,12,14,16
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities Off
Teamplay Enabled
Fog Setting Medium
Fog Override Enabled
Open Games 0
 
Cards
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Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Red 3 Default
2 Green 3 Default
3 Blue 4 Default
4 Black 4 Default
5 Orange 4 Default
6 Purple 5 Default
7 Gray 5 Default
8 Cyan 5 Default
9 Lime 6 Default
10 Pink 6 Default
11 Yellow 6 Default
12 Navy 6 Default
13 Peach 7 Default
14 Brown 7 Default
15 Lavender 7 Default
16 Sand 7 Default
17 Deep Sea 7 Default
18 Dirt 7 Default
19 Crimson 8 Default
20 Snake 8 Default
21 Grass 8 Default
22 Velvet 8 Default
23 Tan 8 Default
24 Hot Pink 8 Default
25 Tangerine 9 Default
26 Golden 9 Default
27 Sky Blue 9 Default
28 Dark Brown 9 Default
29 Ghost 9 Default
30 Void 10 Default
31 Mint 10 Default
32 Brown Mustard 10 Default
33 Plum 10 Default
34 Pool 10 Default
35 Envy 10 Default
36 Dust 11 Default
37 White 11 Default
38 Frozen Gum 11 Default
39 Royal Red 11 Default
40 Noble Blue 11 Default

Board Description

Portals connect to each other and grant no bonus.

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOff
Number of attacks allowedUnlimited
Number of fortifies allowed5
Multiple attacksOn
Allow fortificationBordered
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeMedium
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOff
Team Unit TransferOn
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowed5
Card values4,6,8,10,12,14,16,18,20,22,24
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:2

Bonuses, Limits and Dice

Grant 1 unit per x territories owned3
Minimum bonus units per turn4
Elimination bonus10
Capturing of reserves on eliminationOn
Maximum reserve units10
Maximum units per territoryUnlimited
Auto Assign Factories
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupSetup based
Lock seat colorsOff
Lock seat orderOff
Lock starting bonus to:Seat
Allow seat selectionNone
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countLow
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone