215 Open Daily games
2 Open Realtime games
  • Status: Dev
  • Version: 0.1
  • Designer: blackJack
  • Rating: Unrated
  • Rating Score:
  • Difficulty: n/a
  • Created Date: 28th Feb 2010
  • Release Date: 9th Feb 2010
  • Games Played: 2
  • #1:
  • #2:
  • #3:

Design Information
Territories 107
Continents 107
Advanced Features Border Modifiers
 
Board Settings
Gameplay Turn Based
Available Players
2 3 4 5
6 7 8 9
10 11 12
Card Sets Worth Off
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities Off
Teamplay Enabled
Fog Setting None
Fog Override Enabled
Open Games 0
 
Cards
Hank
Rose
Peter
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Red Default Default
2 Green Default Default
3 Blue Default Default
4 Orange Default Default
5 Purple Default Default
6 grey Default Default
7 Cyan Default Default
8 Lime Default Default
9 Pink Default Default
10 Yellow Default Default
11 Navy Default Default
12 Brown Default Default
13 Violet Default Default
14 Khaki Default Default
15 SkyBlue Default Default
16 notBlack Default Default

Board Description

bear river hordes rules:

  • no cards, no traditional continents.
  • 5 unit minimum bonus
  • +1 for each territory for which you hold all the borders.
  • Bridges are normal territories without penalties. (unike the other version of this board)
  • no Castles (unike the other version of this board)
  • Tunnels are active borders and you must hold the other end to get the reward.
  • +20 units for elimination
  • 20 unit max per country
  • 3 transfers per turn
  • placement/attack/transfer stage switching active.
  • notes:

  • corners are borders (mostly)
  • unlocked to 12 players but recommended for <8
  • Gameplay Settings

    Gameplay TypeTurn Based
    Return to unit placement from attackOn
    Return to attack after fortifyOn
    Number of attacks allowedUnlimited
    Number of fortifies allowed3
    Multiple attacksOn
    Allow fortificationBordered
    Allow abandonment of territoriesOff
    Abandoned territories revert to neutralImmediately
    Fog typeNone
    Allow override of fog settingYes
    Game historyShow

    Team Settings

    Teamplay EnabledYes
    Team VisionOn
    Team Unit PlacementOn
    Team Unit TransferOn
    Team Factory ProductionOff

    Cards

    CardsOff
    Card CaptureOn
    Maximum number of cards allowed5
    Card values
    Must capture non-empty territory to earn cardOn
    Card deckA:18 B:18 C:18 W:2

    Bonuses, Limits and Dice

    Grant 1 unit per x territories ownedDisabled
    Minimum bonus units per turn3
    Elimination bonus20
    Capturing of reserves on eliminationOn
    Maximum reserve units0
    Maximum units per territory20
    Auto Assign Factories
    Number of sides on Attacker's Dice6
    Number of sides on Defender's Dice6

    Initial Setup

    Initial setupSetup based
    Lock seat colorsOff
    Lock seat orderOff
    Lock starting bonus to:Color
    Allow seat selectionNone
    Number of units per Territory3
    Territory selectionAutomatic
    Unit placementAutomatic
    Neutral countNone
    Neutral Factories
    Use team names defined in ColorsOff
    Allow players to choose seats / teamsNone