205 Open Daily games
3 Open Realtime games
  • Status: Dev
  • Version: 0.1
  • Designer: El Jefe
  • Rating: Unrated
  • Rating Score:
  • Difficulty: n/a
  • Created Date: 2nd Apr 2012
  • Release Date: n/a
  • Games Played: 2
  • #1:
  • #2:
  • #3:

Design Information
Territories 91
Continents 20
Advanced Features Border Modifiers
One-way Borders
 
Board Settings
Gameplay Turn Based
Available Players
2 3 4 5
6 7 8
Card Sets Worth 4,6,8,10,12,14,4
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Random
Capital Cities Off
Teamplay Enabled
Fog Setting None
Fog Override Enabled
Open Games 0
 
Cards
Attack
Chase
Hide
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Red Grant Default Default
2 Green Malcolm Default Default
3 Blue Ellie Default Default
4 Black Hammond Default Default
5 Purple Lex Default Default
6 Orange Tim Default Default
7 Grey Muldoon Default Default
8 Cyan Arnold Default Default

Board Description

Welcome....to Jurassic Park! I have used my island off the coast of Costa Rica and created a sort of biological preserve. We've made living biological attractions so astounding that they'll capture the imagination of the entire planet. There's no doubt that our attractions will drive kids out of their minds........

Unfortunately, I've run into a small problem. An employee of mine, Dennis Nedry, that scheming raschal, has brought down our entire system and our attractions have escaped. I need your help to restore order to the island and bring Jurassic Park back online!

Attacking the paddocks and pens will be difficult as the animals are still roaming around. Make sure to have adequate forces before taking on such an endeavor. Attacking from paddock to paddock will probably prove easier.

Keep in mind that travel between the East Dock and West Dock is possible to make your job easier. You may also use the Helipad to transport outside of each paddock; however, the Helipad is very susceptible to attack from our escaped guests.

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOn
Number of attacks allowedUnlimited
Number of fortifies allowed3
Multiple attacksOn
Allow fortificationConnected
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeNone
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOn
Team Unit TransferOn
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowed6
Card values4,6,8,10,12,14,16,18,20,4,4
Must capture non-empty territory to earn cardOn
Card deckA:18 B:18 C:18 W:4

Bonuses, Limits and Dice

Grant 1 unit per x territories owned3
Minimum bonus units per turn3
Elimination bonus10
Capturing of reserves on eliminationOn
Maximum reserve units20
Maximum units per territory40
Auto Assign Factories
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupRandom
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countLow
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone