192 Open Daily games
3 Open Realtime games
  • Status: Live
  • Version: 1.0
  • Designer: Saiyan
  • Rating:
  • Rating Score: 6.93 out of 10 [14 ratings]
  • Difficulty: Beginner
  • Created Date: 29th Mar 2011
  • Release Date: 11th Jun 2011
  • Games Played: 168

Design Information
Territories 41
Continents 7
Advanced Features Fortify Only Borders
One-way Borders
Border Modifiers
 
Board Settings
Gameplay Turn Based
Available Players
2 3 4 5
Card Sets Worth 4,5,6,7,8,9,10
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities Off
Teamplay Enabled
Fog Setting Heavy
Fog Override Enabled
Open Games 3 [View]
 
Cards
Asha'man
Aes Sedai
Forsaken
Wild
Seat Color Team Starting Cards Starting Bonus Win Condition
1 Ogier Default Default
2 Atha'an Miere Default Default
3 Warder Default Default
4 ShadowSpawn Default Default
5 Tinkers Default Default
6 Aiel Default Default
7 Guardsmen Default Default
8 Seanchan Default Default
9 Asha'man Default Default

Board Description

"The Wheel of Time turns, and Ages come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth comes again. In one Age, called the Third Age by some, an Age yet to come, an Age long past, a wind rose. The wind was not the beginning. There are neither beginnings nor endings to the turning of the Wheel of Time. But it was a beginning."

Based on the popular Wheel of Time Series by Robert Jordan.

Pretty simple and straightfoward.

Continent Bonuses: Castle + adjacent territory = +2

Modified dice: Castles defend with +1

Castles can fortify to 2 territories away

Cards Distribution: A (14) B (14) C (14) W (14)

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOff
Number of attacks allowedUnlimited
Number of fortifies allowed3
Multiple attacksOn
Allow fortificationBordered
Allow abandonment of territoriesOff
Abandoned territories revert to neutralImmediately
Fog typeHeavy
Allow override of fog settingYes
Game historyShow

Team Settings

Teamplay EnabledYes
Team VisionOn
Team Unit PlacementOff
Team Unit TransferOff
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowed5
Card values4,5,6,7,8,9,10,11,12,13,14
Must capture non-empty territory to earn cardOn
Card deckA:14 B:14 C:14 W:14

Bonuses, Limits and Dice

Grant 1 unit per x territories owned3
Minimum bonus units per turn3
Elimination bonus0
Capturing of reserves on eliminationOff
Maximum reserve units0
Maximum units per territoryUnlimited
Auto Assign FactoriesOff
Number of sides on Attacker's Dice6
Number of sides on Defender's Dice6

Initial Setup

Initial setupSetup based
Lock seat colorsOff
Lock seat orderOff
Lock starting bonus to:Color
Allow seat selectionNone
Number of units per Territory3
Territory selectionAutomatic
Unit placementAutomatic
Neutral countNone
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone