180 Open Daily games
4 Open Realtime games
  • Status: Dev
  • Version: 0.1
  • Designer: Raptor
  • Rating: Unrated
  • Rating Score:
  • Difficulty: n/a
  • Created Date: 21st Sep 2010
  • Release Date: n/a
  • Games Played: 4
  • #1:
  • #2:
  • #3:

Design Information
Territories 34
Continents 0
Advanced Features Fortify Only Borders
One-way Borders
Border Modifiers
 
Board Settings
Gameplay Turn Based
Available Players
3
Card Sets Worth Off
Territory Selection Automatic
Unit Placement Automatic
Starting Setup Scenario based
Capital Cities On
Teamplay Disabled
Fog Setting None
Fog Override Disabled
Open Games 0
 
Cards
Don't hassle the Hoff
I'm a conservative, but I'm not a zombie
It's all been satirized for your protection
Wild
Seat Color Starting Cards Starting Bonus Win Condition
1 Red Default Default
2 Green Default Default
3 Blue Default Default
4 Orange Default Default
5 Purple Default Default
6 Grey Default Default
7 Pink Default Default
8 Yellow Default Default

Board Description

As a television celebrity, the network expects you to influence the minds of the viewers.

"Win their hearts at any cost"

Draw scary conclusions, belittle your rivals or just show off your manly chest.

Once you have collected ten sheep into your flock you can dominate the airwaves and turn off the competition.

  • The talking heads can attack any sheep
  • 2 attacks per round
  • 2 transfers to any controlled territory
  • The TV knobs are capitals that attack each other, but they start with no units
  • You will get three bonus units if you control 10 sheep at the start of your turn
  • Use these to turn off your opponents TVs and win the game
  • No cards, no continents (but go to the board page and check out the cards anyway)
  • Be careful, the game has the ability to have no winners
  • If no one can attack anymore the game must be terminated
  • Confused? That?s ok, this board was created in response to forum thread:

    http://www.wargear.net/forum/showthread/1099/Hitler

    Thanks to everyone for the rather randomly spun game concept.

    Gameplay Settings

    Gameplay TypeTurn Based
    Return to unit placement from attackOff
    Return to attack after fortifyOff
    Number of attacks allowed2
    Number of fortifies allowed2
    Multiple attacksOn
    Allow fortificationConnected
    Allow abandonment of territoriesOff
    Abandoned territories revert to neutralImmediately
    Fog typeNone
    Allow override of fog settingNo
    Game historyShow

    Team Settings

    Teamplay EnabledNo
    Team VisionOn
    Team Unit PlacementOff
    Team Unit TransferOff
    Team Factory ProductionOff

    Cards

    CardsOff
    Card CaptureOn
    Maximum number of cards allowed5
    Card values
    Must capture non-empty territory to earn cardOn
    Card deckA:18 B:18 C:18 W:2

    Bonuses, Limits and Dice

    Grant 3 units per x territories owned12
    Minimum bonus units per turn0
    Elimination bonus0
    Capturing of reserves on eliminationOff
    Maximum reserve units0
    Maximum units per territoryUnlimited
    Auto Assign FactoriesOff
    Number of sides on Attacker's Dice6
    Number of sides on Defender's Dice6

    Initial Setup

    Initial setupSetup based
    Lock seat colorsOff
    Lock seat orderOn
    Lock starting bonus to:Color
    Allow seat selectionNone
    Capital citiesOn
    Capital city captureOn
    Capital city unit assimilation %100
    Destroy unallocated CapitalsOn
    Number of units per Territory0
    Territory selectionAutomatic
    Unit placementAutomatic
    Neutral countNone
    Neutral Factories
    Use team names defined in ColorsOff
    Allow players to choose seats / teamsNone