175 Open Daily games
2 Open Realtime games
  • Status: Dev
  • Version: 0.5
  • Designer: pechin
  • Rating: Unrated
  • Rating Score:
  • Difficulty: n/a
  • Created Date: 1st Jul 2010
  • Release Date: n/a
  • Games Played: 6
  • #1:
  • #2:
  • #3:

Design Information
Territories 15
Continents 0
Advanced Features
 
Board Settings
Gameplay Turn Based
Available Players
4 5
Card Sets Worth 5,5,5,5,5,5,5
Territory Selection Automatic
Unit Placement Turn based
Starting Setup Random
Capital Cities Off
Teamplay Disabled
Fog Setting None
Fog Override Disabled
Open Games 0
 
Cards
Troops
Tanks
Planes
Wild
Seat Color Starting Cards Starting Bonus Win Condition
1 Navy Default
2 Red Default
3 Green Default
4 Blue Default
5 Black Default
6 Purple Default
7 Cyan Default
8 Lime Default
9 Khaki Default
10 Brown Default
11 New Color Default
12 New Color Default
13 New Color Default

Board Description

This is a variation of "Warfare". The sole reason for this modificaton is to reduce as much as possible the luck factor in "Warfare".

Modifications include:

1. Territories are assigned randomly. To self place would take too long.

2. Players, after territory assignments, place about 12 troops, 3 at a time, in rotation.

3. Attacking dice have 7 sides, defensive dice have 6 sides. This is an initial estimate of how dice luck may be reduced and is very subject to revision.

4. There is a 10 troop elimination bonus.

5. Any three cards can be traded.

6. A card trade is always worth 5 troops.

7. No fog, no teams.

8. Four players only. (5 may work, but 3 or 2 or over 5 is too much luck on the order of play, initial placement.)

9. NO wildcards. Again this is just a luck factor.

WELCOME REAL STRATAGISTS!

Gameplay Settings

Gameplay TypeTurn Based
Return to unit placement from attackOff
Return to attack after fortifyOff
Number of attacks allowedUnlimited
Number of fortifies allowed1
Multiple attacksOn
Allow fortificationConnected
Allow abandonment of territoriesOff
Abandoned territories revert to neutralNever
Fog typeNone
Allow override of fog settingNo
Game historyShow

Team Settings

Teamplay EnabledNo
Team VisionOn
Team Unit PlacementOff
Team Unit TransferOff
Team Factory ProductionOff

Cards

CardsOn
Card CaptureOn
Maximum number of cards allowed5
Card values5,5,5,5,5,5,5,5,5,5,5
Must capture non-empty territory to earn cardOff
Card deckA:66 B:0 C:0 W:0

Bonuses, Limits and Dice

Grant 1 unit per x territories owned3
Minimum bonus units per turn3
Elimination bonus10
Capturing of reserves on eliminationOn
Maximum reserve unitsUnlimited
Maximum units per territoryUnlimited
Auto Assign FactoriesOff
Number of sides on Attacker's Dice7
Number of sides on Defender's Dice6

Initial Setup

Initial setupRandom
Number of units per Player22
Decrease unit count per player0
Initial unit count minimum22
Territory selectionAutomatic
Unit placementTurn based
Neutral countLow
Neutral Factories
Use team names defined in ColorsOff
Allow players to choose seats / teamsNone