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proving_grounds:proving_grounds:peak_knowledge

Full Wiki Page with Images and details on rules/scenarios/symbols/menus: Peak Knowledge Wiki

Version 0.3 Development Peak Knowledge Map Page: Peak Knowledge Page

Peak Knowledge is a love story to my favorite maps on Wargear.net. After playing games on this site for over a decade, I have decided to throw my hat into the map making ring and am looking for feedback to ensure my map is both solid foundationally, fun to play, and to help me decide which features to implement/mix/match.

I have a small group of friends who are helping to dev test the map and scenarios, but I have opened it up to public beta.

Highly recommend trying it on Heavy Fog before Total Fog, but I tried my best to make it fun on any fog settings.

Some highlights to the map:

Technology Menus that empower continent bonuses. Mercenaries which can be purchased with placement troops that provide strong artillery advantages along with vision benefits. Symmetric Map Design with choke points and resource density in contested areas. Capital eliminations, Towers that provide additional range and strategic defense.

If you start thinking about the Invention map while playing Peak Knowledge, you would not be alone, as the Invention map by Ozyman was one of the strongest influences in this map design.

Thanks for taking a look, and if you would like to provide me feedback, I have posts on the forums as well as a Discord Server that I would be happy to share if you send me a PM.

proving_grounds/proving_grounds/peak_knowledge.txt · Last modified: 2024/03/24 17:13 by Motts