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designer_workshop:modeling_language [2013/08/24 14:12] M57 [WarGear Modeling Language] |
designer_workshop:modeling_language [2013/10/26 09:33] (current) |
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===== WarGear Modeling Language ===== | ===== WarGear Modeling Language ===== | ||
- | (//Original idea from Ozyman//) | + | (//Original idea from Ozyman// |
If you're working with someone on a complicated board design and are finding it difficult to describe (or understand) the way to set things up, or even if you're just trying to piece together a tricky way to use Factories all by yourself, give the WarGear Modeling Language a try. | If you're working with someone on a complicated board design and are finding it difficult to describe (or understand) the way to set things up, or even if you're just trying to piece together a tricky way to use Factories all by yourself, give the WarGear Modeling Language a try. | ||
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It doesn' | It doesn' | ||
+ | Check [[Designer Tutorials: | ||
==== Territory and Border Basics ==== | ==== Territory and Border Basics ==== | ||
{{ : | {{ : | ||
- | I've gotten rid of the max hats - they create a lot of clutter and wasted space. | ||
* Mods to Territory Attributes can be included inside the territory. \\ | * Mods to Territory Attributes can be included inside the territory. \\ | ||
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- | ..this is much more efficient | + | ..this is much more efficient. \\ |
{{ : | {{ : | ||
- | Note with the last example simple dice modifiers can be included when they apply to all attacks | + | Note with the last example simple dice modifiers can be included when they apply to all attacks |
but the previous example might be necessary to use if more complex dice modifiers are involved. | but the previous example might be necessary to use if more complex dice modifiers are involved. | ||
+ | |||
+ | This is even more efficient if these four do not border any other territories. | ||
+ | {{ : | ||
==== Short Cuts ==== | ==== Short Cuts ==== | ||
+ | Sure, why not? | ||
{{: | {{: | ||
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- | Here is an 24 x 3 Factory example | + | Here is an example of a 24 x 3 array (72 factories), |
+ | |||
+ | ==== Appendix? ==== | ||
+ | |||
+ | ^ WG Map Element ^ is represented in the WGML with ^ | ||
+ | | Territory, Disabled | Circle | | ||
+ | | Territory, Enabled | Square | | ||
+ |