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boards:bomberman:bomberman [2017/04/24 01:44] Edward Nygma |
boards:bomberman:bomberman [2020/05/13 20:26] (current) Edward Nygma |
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Overview | Overview | ||
- | Move your bomber around | + | You can only remove units from the board by blowing them up. All attacks lose. |
Gameplay: | Gameplay: | ||
- | Always keep one bomber. | + | Always keep one square |
- | Each turn you will have 2 units in one square. | + | Split one unit off to capture |
- | With limited attacks be sure to plan your move so as to not accidentally end your turn with 2 squares and eliminate yourself by mistake. | + | Don't forget |
- | All attacks | + | Use your 7 attacks |
- | Instead, all combat is done through | + | 1. Move your bomber to a safe location (safe from bombs). |
+ | |||
+ | 2. Place a bomb on the board. | ||
+ | 3. Determine the radius of the explosion. | ||
How Bombs work: | How Bombs work: | ||
- | Use your second unit to take a bomb within a square in the arena to set ground zero. Use your Bomb Bag to select a size. Run. | + | {{: |
- | {{: | + | At the start of your turn, each square marked with an X will lose 5 units. |
- | At the start of your turn, each square on the board affected by the bomb will lose 5 units. | + | * Small bombs only hit the territories marked with a red X. |
- | Small bombs affect the green squares, | + | * Medium bombs affect the squares |
+ | |||
+ | * Large bombs affect | ||
- | Grey blocks and the edges of the map will block further explosion. | + | Bombs cannot go through walls, but you can blow yourself up. |
- | Each bomb requires all bomb sizes to the left be filled. | + | All larger |