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  1. #1 / 4
    Prime Amidon37
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    How does SimulGear know how many armies to award a player when they turn in cards?

     

    I am in a MicroMission SimulGear game and turned in cards, and was awarded 6 armies right away for that, even though there was one other player who could turn in cards also-

     

    How does it determine that I should get 6 and not 7, or even 3 (which comes after 7 on this board) 


  2. #2 / 4
    Premium Member Yertle
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    The card value is set for that round.  So all players that turns in a set that round get the same number of units, then the card value moves to the next value for the following round.

    ie: Card Values 3, 4, 5, 6, 7,

    Round 1 - Player A and Player B turn in card sets, they both receive 3 units.

    Round 2 - Player C turns in a card set, receives 4 units.

    Round 3 - No card turn ins, value stays at 5.

    Round 4 - Player A and Player D and Player E turn in card sets, each receives 5 units....

    Etc.

    That make sense?

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    Standard Member AttilaTheHun
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    That's a good system.  Much better than to have it randomized with the turn order.


  4. #4 / 4
    Prime Amidon37
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    It does, thanks Yertle.


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