Does anybody know how modifiers work in Simulgear? Does +1 mean +1 percent chance of victory?
You can't set Modifiers for SimulGear in increments/decrements of 1, they are set in 5s. (Fatigue may play a role in decrements of 1s though)
If Default Odds are set to Attack 50% and Defend 60%:
A Modifier of Attack 5% means new Attack odds are 55% (more likely to kill a defending troop when attacking in that modifier direction).
A Modifier of Defend 20% means new Defend odds are 80% (more likely to kill an attacking troop when defending from that modifier direction).
A Modifier of Attack -5% means new Attack odds are 45% (less likely to kill a defending troop when attacking in that modifier direction).
A Modifier of Defend -20% means new Defend odds are 40% (less likely to kill an attacking troop when defending from that modifier direction).
So it's almost reverse-opposite thinking...I think
"But many who are first will be last, and many who are last will be first." Matthew 19:30 - Good strategy for life and WarGear!
Gotcha, before it was allowing me to manipulate it by 1, likely since it was previously set from a TurnBasedGear play.
I am just typing here so I am the last to post in all the main forum areas. PS I like SG!!