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    Brigadier General M57 M57 is offline now
    Standard Member M57
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    In the Help section it is stated:

    In SimulGear Mode players build a list of orders for each turn and these orders are executed simultaneously.

    Unless I have a huge misconception about how SG works, this is very misleading.  Shouldn't it say something like..

    All players place their orders simultaneously in an "order of importance" list form, then the system/engine/whatever executes the orders one by one in rotation based on a prescribed setting such as "Random."

    Speaking of random turn order, what are the other options? Can each round start with a different player in rotation? ..or perhaps based on territory or army count?

    Also, I know it's not possible to emulate Risk style dice perfectly because of the way standard dice outcomes change depending on the size of the stacks, but is there a "common" or "recommended" attack percentage dice setting (like 65 v 60) that most closely emulates 3v2 standard dice outcomes?

    For the player who is interested in only playing standard games, how do they know a map isn't a SG map without reading the 'about' or clicking through a number of tabs to "rules"?  I can only imagine that a number of players have already created or joined SG games and became confused or disappointed.

    BAO alternative:
    https://sites.google.com/site/m57sengine/home
    Edited Sat 18th Dec 13:28 [history]

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    Premium Member Yertle
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    You might need a Refresh of the Help page, it should state something different as I updated it a while back to read:

    What's the difference between Turn-Based gampeplay and SimulGear gameplay?
    In Turn Based games each player takes their turn one after another. In SimulGear games all players build an order list simultaneously and the orders are then executed by the system.

    and

    How are orders executed by the system?
    Orders are executed in the sequence set by each player. Turn resolution by the system will take place in sequential order in accordance with turn seat order and player's orders.

    Then couple that with the information in the Rules about turn order resolution:

    Turn order each round
    Seat order, Random order, Most units on board goes first, Least units on board goes first, Most territories owned goes first, Least territories owned goes first
    The order in which player's orders will be carried out. Most/Least units on board is reflected prior to Place for that round.

    Not really sure of SimulGear dice that emulates 3v2, default SimulGear are actually 60vs75 which kind of favors the defender since it is a different type of system.  Not sure if there is something like 3vs2 since it is a different system.

    SimulGear games have a SimulGear icon and a Gameplay of SimulGear.  Really should be in the Board Settings table of Board pages though too IMO.

    Check out WarGear Gear at the WarGear Zazzle Store!

    "But many who are first will be last, and many who are last will be first." Matthew 19:30 - Good strategy for life and WarGear!


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