Is there a setting that we can toggle to make it so that players don't collect a bonus on their first turn?
Not yet, been mentioned a few times though (pretty much every Dev game of an AnA type map :P). I imagine it's on tom's todo.
Yertle: I really don't know what we'd be doing if tom didn't start WG
Yertle: scary to think about :p
RiskyBack: You'd have more kids and I'd have a real job, probably