Very smooth play. Ideal for 3, 4 or 5 players.
Different continents, each one with one tower/castle (except one in the left top corner). Bonuses are fair and balanced.
The differences on dice attacking//defending in some parts are nice (tunnels, towers/castles, bridges) and brings uniqueness to the board.
The landscape recalls a zoo scenario, with caves for happy sleepy bears and fresh water from the river ;)
I really like this map. It's interesting the way it's segregated by the bridges so you have to sacrifice some reinforcements to cross to a new area. It breaks the game into three phases: fighting over the single fort-type points, taking the space surrounding it, and then expanding to attack someone else once you are prepared to cope with the -1. All in all very fun and dynamic map.
good board. Well designed, with good graphics and concepts. pleasing to look at, easy to follow. don't really have a complaint. Fun board to play a couple times, but i wouldn't want to play it a ton. good work though :)
I should really love this board, with its large amount of territories and fortress style spots, but for some reason it isn't quite in that top level for me. Good Board, sure, but not great. I can't even really explain why. Maybe I am just not very good at it.
Different continents, each one with one tower/castle (except one in the left top corner). Bonuses are fair and balanced.
The differences on dice attacking//defending in some parts are nice (tunnels, towers/castles, bridges) and brings uniqueness to the board.
The landscape recalls a zoo scenario, with caves for happy sleepy bears and fresh water from the river ;)